As it is now, the stats beeing tracked doesn´t necessarily describe if you´ve had a good game or not.
If a medic wants to get top of the scoreboard, he will probably get there. The medic can even get high on the scoreboard without contributing to a win, by buffing adrenaline, metabolism in spawn.
The other classes will only get high on the scoreboard if they actually contribute;
[ul]
[li]The soldier provides ammo, xp scales with ammo provided
[/li][li]Engineer buffs weapons
[/li][li]Operative gets xp for harrassing. If an operative has high score, he has usually done the objectives, or killed alot of the enemy team.
[/li][/ul]
I think the medic should have xp scaling by health provided, damage ignored by adrenaline (perhaps get a % of the objective-xp).
Stats beeing tracked. The stat site is quite nice. But why can´t the ingame post-match stats be more informative? The stats are clearly beeing tracked. Not sure if they have a W/L tracking, but if they do, please have 1 for each map, and side you played. Getting a little tired of there beeing 5-6-7 on defence v 1-2 on attack.