- Revivr headshot multiplier reduced to 1.6
- Revivr minimum damage increased to 30
- Revivr damage dropoff removed
- Revivr friendly fire damage removed
After this change, a full charge revivr headshot would deal 104 damage. Every merc with at least as much health as Vassili (after his buff) would no longer be oneshot by Sparks at any range. A full charge headshot + a min charge body shot would kill everyone but fragger/thunder/rhino, and a full charge headshot + a min charge headshot would kill everyone except thunder/rhino.
This should give vassili a significant advantage in sniping duels. He just needs to land 1 headshot to kill sparks, and sparks can’t 1 shot him in return. If vassili can’t land headshots, sparks will win the war of attrition, but the other medics can do the same thing – health regen beats no health regen in those sorts of fights.
Also, it is worth comparing the new revivr’s min charge shots to the Grandeur. The Grandeur’s rof is 180, and the theoretical max rof of the revivr is 172.5. However, no one will ever be able to actually hit the revivr’s theoretical rof. That number assumes that you shoot as soon as it is charged up and immediately start charging the next shot with no downtime at all. If we assume that there is a .05s wait after you hit min charge and between shots (ie accounting for human error), the revivr’s rof drops to around 134. Despite this significant loss of rof, the revivr’s min charge shots still deal significantly less damage than the semi auto snipers’ shots. Overall, the revivr should not be real competition to the semi auto snipers at long range (particularly since sparks is insanely vulnerable to semi auto snipers in duels).
The friendly fire change is solely a nerf to sparks in competitive/ranked. Now, she will have a much harder time killing/reviving someone at range in order to heal them.
Overall, this should take some power out of her short range full charge headshots and put it into her min charge shots and her range. She will have the ranged effectiveness that you would expect from a long range “sniper-esque” medic, but she won’t overshadow real snipers as badly as she used to and she will be less frustrating to play against (since she can never one shot you).
Edit: lowered numbers a bit.