In Paladins by Hi Rez Studios the characters Victor, and Kinessa have this feature where they have a larger recticle for shooting their automatic rifles.
I find this mechanic really fun. And the sort of thing that I find makes Paladins popular.
Dirty Bombs share a lot more in common with Paladins (in terms of aim skill/pace of game), certainly moreso than DB does with games like cs go which use pin point accuracy.
here is the reticle:
in this I use Pip and Kinessa, since it does not show for viktor even though its the same size. Feel free to try it as viktor and aim off the target a little it will hit. As long as that same circle size is over the target. The hit confirm indicator reflects this as well.
You don’t notice it only because it does not show the recticle on victor. I would not show it in dirty bombs either and not only that it would do less damage on outer area.
I think this is something worth testing.
rifles have slower rates of fire so those fraction of a milimeter miss are pretty costly in this game. And it can be quite annoying versus say a proxy where seemingly spot on shots still do not hit because they are off by 1 pixel. Being 1 pixel off a super fast proxy deserves some kind of reward.