After having some issues with the new missions, I started thinking about the whole missions system and my experience with it. Yes, I like the extra credits for completing things. However, there are/were some issues with doing missions and being counter-productive, and I found other people doing similar things. For instance, throwing ammo packs for no reason other than to get support xp, reviving teammates who are most definitely going to be killed again, just to revive them again, or drawing out matches to spawn camp for easy combat xp.
While I don’t think there is a lack of credit bonuses, or equipment case drops, I feel as though the reward system should be less random. Well, maybe a bit lacking in regards to equipment cases. Which is why I think there should also be missions to get cases. The fundamentals of the mission system seem to be in place, but what I’d like to see is tiered progression rewards, per character. Similar to this:
[spoiler]
SKYHAMMER
- Earn 3,000 Combat XP - 250 €
- Earn 4,000 Support XP - 250 €
- Earn 2,000 Objective XP - 250 €
—Complete All 3 for Equipment Case—
** Earn 4,500 Combat XP - 400 €
** Earn 6,000 Support XP - 400 €
** Earn 3,000 Objective XP - 400 €
—Complete All 3 for Equipment Case—
*** Earn 6,000 Combat XP - 600 €
*** Earn 8,000 Support XP - 600 €
*** Earn 4,000 Objective XP - 600 €
—Complete All 3 for Equipment Case—
**** Earn 7,500 Combat XP - 800 €
**** Earn 10,000 Support XP - 800 €
**** Earn 5,000 Objective XP - 800 €
—Complete All 3 for Equipment Case—
***** Earn 9,000 Combat XP - 1000 €
***** Earn 12,000 Support XP - 1000 €
***** Earn 6,000 Objective XP - 1000 €
—Complete All 3 for Equipment Case—
[/spoiler]
These would then only be completable every 24hrs, or whatever desired time frame, and be available per character, based on their abilities. The next tier would unlock and be available after completing the previous tier. I based these on Skyhammer’s ratings for Combat, Support, and Objective abilities from the official wiki.
Then you could have game mode rewards separate from this, per game mode, and per map so that players don’t feel forced into Competitive matches. Including missions per map also helps to incentivize playing all the maps.
[spoiler]
CHAPEL - Objective
- Disable the EV (100% dmg)- 50 €
- Escort the EV (enough Objective XP for one respawn checkpoint) - 25 €
- Repair the EV (100% EV health) - 50 €
- Kill someone repairing the EV - 10 €
- Get a kill with the EV’s Turret - 5 €
- Construct the Ramp - 25 €
- Destroy the Ramp - 25 €
- Disarm C4 on the Ramp -10 €
- Kill someone arming C4 on the Ramp - 10 €
- Repair the Bridge Generator- 25 €
- Destroy the Bridge Generator- 25 €
- Disarm C4 on the Bridge Generator-10 €
- Kill someone arming C4 on the Bridge Generator- 10 €
- Deliver EMP - 50 €
- Kill EMP Carrier - 10 €
- Return EMP - 10 €
** Disable the EV 2x (200% dmg)- 100 €
** Escort the EV 2x (enough Objective XP for two respawn checkpoints) - 50 €
** Repair the EV 2x (200% EV health) - 100 €
** Kill two people repairing the EV - 20 €
** Get two kills with the EV’s Turret - 10 €
** Construct the Ramp 2x - 50 €
** Destroy the Ramp 2x - 50 €
** Disarm C4 on the Ramp 2x -20 €
** Kill someone arming C4 on the Ramp 2x - 20 €
** Repair the Bridge Generator 2x - 50 €
** Destroy the Bridge Generator 2x - 50 €
** Disarm C4 on the Bridge Generator 2x -20 €
** Kill someone arming C4 on the Bridge Generator 2x - 20 €
** Deliver EMP 2x - 100 €
** Kill EMP Carrier 2x - 20 €
** Return EMP 2x - 20 €
*** Disable the EV 3x (300% dmg)- 200 €
*** Escort the EV 3x (enough Objective XP for three respawn checkpoints) - 100 €
*** Repair the EV 3x (300% EV health) - 200 €
*** Kill three people repairing the EV - 50 €
*** Get three kills with the EV’s Turret - 20 €
*** Construct the Ramp 3x - 100 €
*** Destroy the Ramp 3x - 100 €
*** Disarm C4 on the Ramp 3x -50 €
*** Kill someone arming C4 on the Ramp 3x - 50 €
*** Repair the Bridge Generator 3x - 100 €
*** Destroy the Bridge Generator 3x - 100 €
*** Disarm C4 on the Bridge Generator 3x -50 €
*** Kill someone arming C4 on the Bridge Generator 3x - 50 €
*** Deliver EMP 3x - 200 €
*** Kill EMP Carrier 3x - 50 €
*** Return EMP 3x - 50 €
[/spoiler]
[spoiler]
CHAPEL - Stopwatch
- Disable the EV (100% dmg)- 100 €
- Repair the EV (100% EV health) - 100 €
- Deliver EMP - 100 €
- Kill EMP Carrier - 25 €
- Return EMP - 25 €
** Disable the EV 2x (200% dmg)- 250 €
** Repair the EV 2x (200% EV health) - 250 €
** Deliver EMP 2x - 250 €
** Kill EMP Carrier 2x - 50 €
** Return EMP 2x - 50 €
*** Disable the EV 3x (300% dmg)- 500 €
*** Repair the EV 3x (300% EV health) - 500 €
*** Deliver EMP 3x - 500 €
*** Kill EMP Carrier 3x - 100 €
*** Return EMP 3x - 100 €
[/spoiler]
[spoiler]
CHAPEL - Competitive
- Win 1 match - 1000 €
—Complete Mission for Rank-tier Case—
** Win 2 Matches - 1500 €
—Complete Mission for Rank-tier Case—
*** Win 3 Matches - 2000 €
—Complete Mission for Rank-tier Case—
[/spoiler]
