Currently, once a player is reloading, they cannot sprint until the reloading animation is completed. I suggest that the reload is cancelled if the user decides to sprint. This especially annoying when reloading the Assault’s 2nd guns. If the user decides to cancel the reload to sprint, they must still perform the entire reload once they’re done sprinting and then hit the reload key ® again.
This same feature occurs in other FPS games, like Battlefield 3.
Disregard this suggestion if the entire movement, strafing and sprinting actions are going to be redesigned, as per the request of quite a few players in the alpha test. This suggestion is only pertinent for the current design for player movement, and reload animations.