So as we are all aware(Or at least should be) we currently have a mission system that refreshes every 3 hours, their rewards range from 500-1000 credits and sometimes are a pain to do, but I’m not here to complain, I’m here to propose. What if, in addition to these missions, we also had weekly missions that we may choose to fulfill?
Weekly missions would have different requirements to regular missions and will reset every 7 days(Of course), their rewards work based off percentages and can be anywhere from 10,000 credits to 15,000 credits(i.e. if you complete 60% of your weekly mission before they reset you will receive 6000 credits of a 10,000 credit mission). None of the missions will require the player to win matches, get a number of kills, or complete secondary objectives, as these are not consistent objectives for every player and can be brutally tough to complete under certain circumstances. Of course the requirements for completion will be much greater than regular missions but not necessarily difficult for say someone who only gets to play one hour a day each day for the week.
Now you may think 10,000 credits is a lot for a mission that lasts a week, and already people are having trouble spending as much as they earn. But take into consideration that over 24 hours you can get and complete a total of 24 missions(3 missions every 3 hours), if all missions are at minimum reward of 500 credits then that is 12,000 credits for one day. Of course that’s not always the case for most people because players do not tend to play 24 hours straight and don’t always get lucky on their missions so tend to discard. But the possibility is absolutely there, so a potential 10,000 credit bonus for a weekly mission isn’t too far fetched in terms of what economy we do have.
Let me know what you think of this idea, and feel free to propose any mission requirements you think would suit a weekly mission. Thank you for reading.