We don’t need realism, we need more variety. Here is my suggestion to 8 new classes in ET.
Note: DOT=Damage over Time.
- Dentist.
Much similar to the Medic, this has needles that causes pain instead of reviving people. The dentist comes with an thompson/mp and a drill which works like a knife, only it is a one-hit-one-kill thing which causes the mark to be inactive for 2 rounds. The dentist also has nitrous oxide smoke grenades which makes whomever walk into the AoE, heal quicker.
- Red District Worker.
This class has the ability to buff up the teammates with additional 50 (100 if you are 4 star) HP. This class also have a VD canister to fend off enemies. It works and looks like the nitrous oxide smoke grenade only it gives whomever walks into it small dosage of damage.
- Zoo Keeper.
This class has a pet. A Lion which they can be sent after the enemy. The Lion gains more strength as the zoo keeper works up his level of stars. The Zoo keeper himself is equiped with a dart which makes the enemy go unable to move for a short period of time (30 seconds/1 minute, depending on the skill.)
- Ninja Fighter.
This is primary a melee class that has special abilities such as making himself invisible, healing him self (this is very slow!) and moving very quickly. The Ninja Class is also equipped with 6 (8 at level 4) Shurikens which replaces the grenades for this class.
- Scout.
Extra hearing, extra sense, the ablity too see right through the covert. ops costume and place claymores. The scout is designed to be independend with limited healing capabilites (self only!) and the choise between an MP and a Sten.
- Commando.
The Commando’s speciality is weapons of a variety: Poison Dart (Which gives a DOT), Heavy Grenades (shrapnel) and Rocket Launchers (more powerfull than the Panzer.)
- The Juggernaught
This class is equipped with heavy armor, but with low movement rate and a standard MP with only one clip at spawn. As the Juggernaught becomes higher ranked he gets more armor and as a consequence, he moves slower.
- Chemist
Much like the dentist the chemist class has some strong smoke grenades. These contains a heavy dosage of poison which will give you a DOT if you move into it. In addition the chemist has a rifle that shoots poison darts which also gives DOTs.