Well here’s the next beta for subway, and most definately the last beta. Included in this beta are new train models which Detoeni kindly made for me (many thanks Det) and I’m happy to say that all previous bugs with the map not being able to be finished on etpro servers (thanks Revos from Pink Taco Bar for server testing) and attached models disappearing have been cast away. I’ll give this beta a month or so then release a final.
Download it here http://www.pcgamemods.com/11369/
Here’s the previous beta release with other screenies
==problems fixed==
- Etpro problem where on etpro servers you couldn’t tranfer dynomite to the chamber and finish the map. (should be fine now)
- Disappearing models(yeahaa!), seems my dodgy train models caused it
- Trains follow tracks more precisly, all trains are better flowing
- Hull better designed. Thanks to Detoeni who greatly helped to fix the hull issues.
- Subway walls and tracks are more flowing
- Some wall textures in the city changed
- Spawns in south station moved, since some players spawned inside the capture flag
- Headlights on trains softer
==new things included==
- New train models! Thanks again to Detoeni who redesigned the trains and showed me how you really model
- Smoke in subways
- Sound of dyno train crossing tracks
- Once the allies construct the chamber, axis cannot destroy it
- Axis can now blow generator using satchel charge
- Misc bits and pieces
==problems==
- Post problem or email ausman_1@hotmail.com
==Screenshots==
(pictures may not appear during midnight GMT + 10 while server is being backed up)






