stuff that you like and dislike (i am trying to help devs)


(BananaSlug) #1

is there anything that you dont like, or would like to see
maybe devs missed it, who knows. i believe someone is reading this forum, and all of the spam

to protect this thread ( which is like forum on forum i know ) from spam, please do not replay, just hit agree or disagree button.
please dont write every idea that you have in mind, think about it some time and then write it
dont write anything in rage
if something was mentioned before hit agree button

the idea of this thread is to make clean list for devs, because there is big mess on the forum
something like to do list

if you think this thread is silly ( which is a little ) just ask someone to close it

i hope it will get attention because it needs it (wave of hate and jokes is coming!)


(BananaSlug) #2

please start with some obvious ones that were mentioned before to make full"to do list"


(brennanfreak) #3

Anything that deals with rng.


(watsyurdeal) #4

This, particularly with bullet spread. There’s other less annoying ways to deal with ranged combat.


(Mrarauzz) #5

I Rewatched a clip of me aiming right on the head if a proxy but half my shots missed because the hochfire is aimpunch gun. I despise aimpunch in a game like this.


(BananaSlug) #6

fixing molotov maybe reworking the way it works( soo flames wont disappear anymore )


(n-x) #7

The handling of bugs.
This game is officially a beta and thus there should be more focus on the whole bug reporting / bug fixing process. It feels so tertiary or secondary at best. There is just this sub forum at the bottom of the page where you can report a bug. After a while Noxie replies “thx for reporting, we will look into it” or “could you make a video/screenshot of it” and that’s it. You never hear a status update. Just check for the aura healing station bug. How often they looked into that one. I know that every update they are fixing some bugs, but there are just a few bugs that are already around so long, I almost gave up that they will fix them: Healing station bug (it seems they finally got around that one), Healing pulse doesn’t work properly, defibs don’t work properly, Molotov doesn’t work properly, in SW after the side switch the wrong first objective is announced, server is full even when in reality it isnt…

I know they have to deliver new content to keep the game interesting but I would really like that for one update they don’t introduce something new but just get the stuff they already have fixed.


(DirtyHarrier) #8

I feel there needs to be more advertising for this game.


(LifeupOmega) #9

Sparks still exists.
PDP Redeye still exists.
Both of them shit up the flow of a game so much its unreal, to a point where, when banned, people later commented that the game was incredibly fun when both were removed from the potential mercs.

Shotguns are straight up annoying and have no place at a competitive level nor should they.

The lack of polish in maps is annoying and inconsistent in areas. We still can’t throw ammo/med packs through large open spaces in some areas, but can throw heartbeats and explosives. Invisible walls and clipping are also rampant.


(Haki) #10

There isn’t a proper tutorial.


(Sorotia) #11

I find this really annoying…seems to happen to me quite a bit…or if you don’t throw it at just the right angle you’ll get little to no flame spread.

I hate getting shot through walls and such…sometimes maybe it is lag but sometimes I’m sitting completely still ducking around a wall or something and next think I know the kill shot comes from half way across the map through a wall…or heck…once a sniper head shot me straight through the EV while I was ducking and repairing.


(solace_) #12

I would say the loadout card system in general needs to go. just convert cards to skins for character and weapons, pretty simple transition.


(ImSploosh) #13

The maps have too many invisible walls and lack route options.

It would be nice to take a bit of an older approach and open up the maps, allow for many route options, and if you’re jumping/sprinting can get you there, no invisible wall will stop you.

As it is, most maps are fairly linear (generally offering at most, 3 routes to choose from with minimal cover and pointless clutter (objects that you should be able to easily get on).

Things like that I guess.


(SereneFlight) #14

We can’t have our own dedicated server or make maps and I’m not okay with that.


(_LOST_eXpat) #15

the waiting time is annoying for me, could be improved by reducing the waiting time after you lock in from 15 secs to 3, i mean, clicking lock in means you’re ready to enter so why 15 secs, 3 would be suffice


(Jesus) #16

[quote=“LifeupOmega;159928”]Sparks still exists.
PDP Redeye still exists.
Both of them shit up the flow of a game so much its unreal, to a point where, when banned, people later commented that the game was incredibly fun when both were removed from the potential mercs.

[/quote]

Sure the game gets funnier when the merc you arent able to deal with are removed since it becomes easier for you. Sure we should totally remove all the merc you dont like and make it fun for you only. Fuck the people who play differently they just have to start liking the same boring shit as you do.
You are totally right and all those mercs must be exterminated in order for this game to reach perfection.


(Draco) #17

i like the speed of the game, making you think fast but also there’re some moments when you can slow down and set a new strategy.

I think they could expand the tutorial a bit more, its pretty basic imo. Maybe create “advanced tutorials” for practicing long jumps and help to new players to be more agile and improve their weapon skills (i know this can be practiced offline, but probably the new players doesn’t know how to do this in the console).