I have searched the forums, and have seen a few posts on blender and making .map files. But i am intrested in taking a bsp file into studiomax rather than taking a max file and converting it to work in gtk radient.
Is there a program that lets you import a bsp into studiomax ?, or can i first convert the bsp into a file that studiomax will recognise ?.
Studiomax 9
m0n_3y
(m0n|<3y)
#1
Pande
(Pande)
#3
You can convert .map to .md3 thanks to C’s new tool, and if your interested in putting a .bsp into a map that is possible at least in jka with an entity… dunno if you can in ET i’ll check my .def
IndyJones
(IndyJones)
#4
yeah, you can convert .ase to .bsp, but that means if you want to see changes, you need to recompile map… and recompiling whole map model is a bad idea.