Stronghold_b1 (not sure on title but works for now)
This map has evolved from various sub projects of mine. Basic flag cap for SP and ease of blowing both front and back doors (dyno.) once blown the SP is secured. Next task is to go and grab the docs and run them back to base… i’m still debating making a dyno’s objective but with the dyno gates and the positions of the cp etc doc runs seems to work nicely with the various routes available. the map lends itself to the doc run style (think i probably had it in mind all along)
It is lacking detail in places (quite a few actually) that i am looking at filling but as it’s now built and playable i’d like to test it out on a bigger scale before i go on and do that last 10%
I’m sure there will be various issues to iron out. i’m not sure on the lighting in some places. it looks good on one config and so-so on others.
The name is a step up from the original “mansion” but still not something i’m overly fond of 
any comments apprecaited, thanks
http://www.spafftastic.com/downloads/stronghold_b1.pk3
Here’s some pics







