[QUOTE=ry70;492257]I quite fancy the challenge of working with the source though, I would have though it is doable??
It’s just fairly straightforward server->client commands back and forth, I would just have to intialize a client that connects and parses out all the text to some kind of basic GUI, what issues am I likley to run into with this simplistic approach?
I understand that you have many cvar commands and gamestates snapshots being sent back and forth, but as I said I would have though it viable to just wotk with the ‘text’ chat coming back and forth and disregard the rest, or will the server reject this?[/QUOTE]
Well I don’t know enough about C or the SDK, but I guess this would be possible (just gutting the whole thing so it’s just a terminal) the only problem I forsee is that you will see a client in your server. (like a connected player)
That’s why I suggested a different approach.