Stream Round-Up: 17th January 2017


(Mc1412013) #21

I never understood friendly fire. Why would u want intentionaly kill your team. Could some one explain why you would want to. Only thing i could see is a salty team member killing some one out of spite or to sabatoge one or more team members. I dont understand benifits


(GatoCommodore) #22

so the game become more challenging

also sparks kill revive mechanic


(MisterBadmin) #23

Friendly Fire isn’t supposed to be intentional (downing to revive excepted). The point is to not be a mindless spam fest of bullets and explosives. You have to actually think about you and your teammate’s positions and there are consequences to sitting in front of the Rhino trying to gun down the enemy team other than a sad Rhino.


(bontsa) #24

I take proud in that 8v8 FF suggestion. Let the bumpercars begin :smirk:

Tbh its going to be absolute chaos and nonsense with 16 people opposed to 10 but if it happens, something different for the stream for once!


(anicca444) #25

well, it will be good for the stream to use FF-on, to get people talking about it…

though I know it has to be 8vs8, 8vs8 is unlikely to paint a pretty picture ;)… let’s make sure it’s not used as an excuse against FF-on options being introduced for pub. <3


(ThunderZsolt) #26

To be able to play with friends. In ranked you can queue up alone, with one friend, or a full team.

Wit CMM out, you can play with 2,3,5,6 friends without always getting balanced in opposing teams (maybe with 13 friends too if the system can split the party). That is the whole point of matchmaking. If SD would implement a party system without matchmaking, premade teams would crush the other team assmebled from random players, ruining the fun for them.


(watsyurdeal) #27

To be able to play with friends. In ranked you can queue up alone, with one friend, or a full team.

Wit CMM out, you can play with 2,3,5,6 friends without always getting balanced in opposing teams (maybe with 13 friends too if the system can split the party). That is the whole point of matchmaking. If SD would implement a party system without matchmaking, premade teams would crush the other team assmebled from random players, ruining the fun for them.[/quote]

PUBS

Seriously that is the whole point of community servers, it’s like a bar, you come in, play and have fun, then you leave.

Ranked is where you dedicate your time to a serious match, there is no drop out and there is no I quit.

You CAN NOT have both and expect it to work, it’s entirely different animals here.


(B_Montiel) #28

Yes, let’s 8vs8 FF-on a stream so everyone can witness how retarded this idea is.

Let’s hope it’s only a cynical idea and not an actual way to make a bad publicity about FF-on public servers.


(Xyfurion) #29

@Kirays Thanks for the round up! Now when I miss a stream I can stay informed (Much like when Faraleth was still here RIP).

ProTip: Use bullet points. Makes it easier to read :wink:


(HammerOfDawn21) #30

[left][quote=“RazielWarmonic;c-218859”] Ranked Season 3 may come before or after CMM is released.[/quote]
Season 3? Please tell us you meant season 2.
[/left]


(ThunderZsolt) #31

To be able to play with friends. In ranked you can queue up alone, with one friend, or a full team.

Wit CMM out, you can play with 2,3,5,6 friends without always getting balanced in opposing teams (maybe with 13 friends too if the system can split the party). That is the whole point of matchmaking. If SD would implement a party system without matchmaking, premade teams would crush the other team assmebled from random players, ruining the fun for them.[/quote]

PUBS

Seriously that is the whole point of community servers, it’s like a bar, you come in, play and have fun, then you leave.

Ranked is where you dedicate your time to a serious match, there is no drop out and there is no I quit.

You CAN NOT have both and expect it to work, it’s entirely different animals here.[/quote]

I don’t really get what do you mean. I know it is pubs, that is why SD calls it casual matchmaking. As you’ve said, people get in, and leave, this is why it will have a re-fill function in the next playtest.

I don’t know if you tried playing with 2-3 friends, but it is a pain to find a server with poeple playing, but enough spots for joining us all. (Don’t even expect that you have several servers to choose from) The process is that one player with the fastest computer joins a match, and then the others join him after he loaded in on the server. Even if it still has spots by the time everyone started loading the map, we play against each other more often than not, which is fun at first, but it gets tiresome after the 8th match without playing together.

If I can easily party up with my friends, I’ll never use the server browser again. Plus, I don’t want to see single digit level numbers on my teammates. IIRC Shoe said in one of the dev videos that after CMM launches, there will be a few servers left for the browser, but they expect the majority using the matchmaking function (as quickjoin will be removed) Just hope that they will get the matchmaking numbers right, and we won’t need both matchmaking and server browser


(Nail) #32

[quote=“B. Montiel;c-218966”]Yes, let’s 8vs8 FF-on a stream so everyone can witness how retarded this idea is.

Let’s hope it’s only a cynical idea and not an actual way to make a bad publicity about FF-on public servers.
[/quote]

you realize we had 64 slot servers in W:ET with FF on, no prob


(onLooSe) #33

[quote=“Nail;c-219115”][quote=“B. Montiel;c-218966”]Yes, let’s 8vs8 FF-on a stream so everyone can witness how retarded this idea is.

Let’s hope it’s only a cynical idea and not an actual way to make a bad publicity about FF-on public servers.
[/quote]

you realize we had 64 slot servers in W:ET with FF on, no prob[/quote]

I also remember it being streamed by the nexon community manager… Do you wanna bet if it’s going to be a nice game or?


(n-x) #34

you realize that in W:ET everybody was used to FF on, whereas in DB everybody is used to brainless spamming?


(GatoCommodore) #35

man i would like to be used to a harder and more challenging mode

back when i finished Metro 2033 and Metro Last Light i felt the hard difficulty is not that hard.

then when the Redux version came out i bought it again and discovered that theres the Survival Spartan Hardcore which remove all the HUD and indicator for the screen, you cant even see the number of bullets on your pouch unless you manually look into it.

Harder means more fun, just not hard like Halo 2 Legendary hard.
hell, in some mission the intro screen have not fade out and you already die from 2 shot.


(B_Montiel) #36

[quote=“Nail;c-219115”][quote=“B. Montiel;c-218966”]Yes, let’s 8vs8 FF-on a stream so everyone can witness how retarded this idea is.

Let’s hope it’s only a cynical idea and not an actual way to make a bad publicity about FF-on public servers.
[/quote]

you realize we had 64 slot servers in W:ET with FF on, no prob[/quote]

With large enough maps I don’t see any issue. Except Dome and probably trainyard, 8vs8 FF-on sounds to me like a massive meatgrinder in dirty bomb, especially with the FF-off cultural bias there is now. This might improve if we actually have the opportunity to play FF-on on pubs, but not now.


(bontsa) #37

[quote=“B. Montiel;c-218966”]Yes, let’s 8vs8 FF-on a stream so everyone can witness how retarded this idea is.

Let’s hope it’s only a cynical idea and not an actual way to make a bad publicity about FF-on public servers.
[/quote]

This was my idea originally. I realize we see the thing different, but having played 8v8 with FF on it was fun change of phase despite the chaos. I give it that it is frustrating if people try to play it with their tryhard- pants on, but then again who even remotely sane person tries to be serious in clusterflunk known as 8v8 anyway?

As you might guess, my intention was not to bash Friendly Fire, but rather get a chance to advertise how it forces people to think about their ability usage, positioning “intelligizes” spam and introduce interesting mechanics like kill-rez. I agree I might be wrong because people are stupid and could possibly see this instead as a reason to argue against FF, when real issue is in player count compared to map sizes.

Raz makes the final decision, hope she reads whats said around here to make more through-thought conclusion of the matter.

[quote=“contemplativeDome;c-218954”]well, it will be good for the stream to use FF-on, to get people talking about it…

though I know it has to be 8vs8, 8vs8 is unlikely to paint a pretty picture ;)… let’s make sure it’s not used as an excuse against FF-on options being introduced for pub. <3[/quote]

You and me both. After once again having a little bit more of interaction with the more…lovely… part of the community through pub playing, I can see how 8v8 FF on in a stream might not be doing what I initially hoped but be rather used as arguement against FF overall. Retarded, but exactly thats why it suits the general nuisances that roam public servers.


(tominatorx) #38

Seeing how some players are already clueless as to what they have to do… I’m afraid that FF would be pretty dangerous to implement. How many players would join a server without realizing friendly fire is on? I think quite a lot.


(bontsa) #39

Tominatorx, welp there we go you’re already so darn far off in the bush with the discussion I can see this wasnt a good idea after all to suggest.

Point is not to have every single server running FF. That’s how it should’ve been from the start but is no longer possible since catering to mindless spam and casual players has already been done and we’ve had FF off servers as the default way of pub experience.

FF wouldnt be “dangerous to implement”, its already the way the game is supposed to be played. Its already implemented, its just that there arent a single, even level restricted, pub servers that include this crucial mechanic and thats what bothers those who have even half a brain and know the pros FF brings.

This was solely here about running a single stream with FF on at 8v8 server (which also is so far off from game’s original 5v5 format its unreal) for sh1ts’n’giggles but looks like as Montiel was afraid, community is too simpleminded.


(tominatorx) #40

First of all, I just gave my opinion on FF in Dirty Bomb in general.

[quote=“bontsa;c-219358”]
FF wouldnt be “dangerous to implement”, its already the way the game is supposed to be played. Its already implemented, its just that there arent a single, even level restricted, pub servers that include this crucial mechanic and thats what bothers those who have even half a brain and know the pros FF brings.[/quote]

The way it’s “meant” to be played is ultimately the design decission of SD. It’s their choice if they want FF to be a thing or not. They probably didn’t put it in because of the high damage abilities. They were probably afraid it would cause too much accidental deaths.

I’m personally not against a FF server (or servers), it’s just that I’m afraid that a lot of people will join a server without knowing it’s with FF on.

Also “crucial mechanic” is a bit exaggerated… It’s an extra feature that offers customizability. It would be great if such a feature was implemented with dedicated servers then the host could turn it on or off. The players that don’t want the feature could play on the official servers then.

[quote=“bontsa;c-219358”]
This was solely here about running a single stream with FF on at 8v8 server (which also is so far off from game’s original 5v5 format its unreal) for @$!#'n’giggles but looks like as Montiel was afraid, community is too simpleminded.[/quote]

I don’t see the point for your argument then. “Just for $!#'n’giggles” yet you are also calling it a crucial feature… If it’s just for $!#'n’giggles then why even bother? There are more important things to focus on then doing stuff for $!#'n’giggles…

So whenever someone disagrees with you, they are simpleminded? Right…