Biography:
Stratus is a FS character that has some friends in engineering and meteorology circles. Her studies focused on the nature of weather. She isn’t a fan of IEDs but she knows somewhat a way around them. (This is expressed by her loadout cards mostly containing technology-based augments.)
Stratus has created several devices that allowed her to carry on with her work in the nuclear dystopia that was Texas. She immigrated there back when she was a child, studied at Harvard, and passed with flying colors.
Weapons:
Stratus is a fan of sniper rifles, and thus uses the MOA, FEL-IX, and the PDP. She uses machine pistols to complement her arsenal. Her melee weapons however are generally purpose built, carrying a modern claw hammer, (cricket bat) a Kukri, or a combat knife.
Or for a more organized view:
[spoiler]Primary:
MOA
FEL-IX
PDP
Secondary:
MP-400
Empire-9
Tolen MP
Melee:
Claw Hammer
Kukri
Combat Knife[/spoiler]
Abilities:
Stratus is a Fire Support. This actually reduces the amount of ammunition that she can carry with her.
Her abilities and augments are supposed to more than make up for that fact.
Q: Nimbostratus Seed
40 second cooldown, 10 second duration.
Stratus calls in a plane to seed clouds in a specified area. She pulls up the minimap that shows all ally deployables and tries to define an area to cause rain at. When it’s raining, any deployables and objectives (in competitive, that includes your own) caught in the rain take 25% (Stratus’s own weapons instead have a x2 multiplier) extra damage, and Stratus is dealt 10% less damage when she herself is caught in the rain.
The rain doesn’t affect anything that fire support weaponry can’t directly target.
Enemy stratus clouds look like they are raining blood.
E: Repair Node
With a 40 second cooldown, Stratus could deploy a repair node that reverses damage done to ally deployables. This ability is a replacement for standard-issue FS ammo abilities. Stratus’s repair node has 80 HP, and only shows its effect by a team-colored shimmer around affected deployables.
Stratus’s repair node repairs objectives as if they are players under the affect of Aura’s health station, except with an additional delay where they need to last 5 seconds before they get any repairs done on them. Lock-On however reduces this delay.
Passive: Cloud Connection
Whenever an ally uses a support ability on Stratus, she returns 90% of that ability’s cooldown time back to that player. This doesn’t work with deployables.
Augments:
Necessary Augments
[spoiler]Stratus has standard-issue augments that should be on every build due to the nature of her bio. Either her builds have Mechanic or Escort, which shows her finesse with mechanical devices.
These augments go in the first slot of every build.[/spoiler]
Recommended Augments
[spoiler]These augments are recommended for Stratus because of her biography, but don’t need to be in every loadout she has.
Armor Piercing
Bomb Squad
Enigma
Extra Supplies
Guardian Angel
Healing Reach
Lock-On
Steady
Undercover
Untrackable[/spoiler]
Stats:
110 HP
400 Speed
Scrapped:
[spoiler]Passive: Antimaterial Munitions
Stratus uses specialized antimaterial rounds built solely for taking down vehicles. This reduces her ammo count, and increases the damage she could do to objectives with her sniper rifles by twice as much as what normal mercs could do with the same weapon. (x2 damage to objectives from primary weapon fire)
Likewise I think Proxy should have this kind of passive, but then it would be nuts to have her with 4 abilities, right?[/spoiler]