I have been trying to make a map for a while now. I can’t believe it is made so hard. No, I won’t ask you for weather, spawn points, expolsives and such because I can make them all.
Instead I would like to know how to make an objective that can be stolen. Everybody seems to be obsessed with objectives that need to be blown up. Not me. All I want is the allied team to go in, get their obj and go back home. Not so hard you would would think.
Maybe I am too old or have done the wrong things for too long but when did we stop to ship complicated software with decend manuals? I can’t believe Radiant come with a poor collection of outdated Quake3 manual pages plus some spartan remarks on RTCW features and ET.
I need a resource where things are explained, not just briefly mentioned by some grouchy programmer who is obviously too arrogant to imagine that others might not guess their way through his brilliant thoughts.
