I have played a lot during the holidays (have a few thousands of humbugs left after unlocking all trinkets), and I can count on one hand how many Stokers I’ve seen. There were more matches with an Arty than not, there was a Kira every 2-3 games, and of course a truckload of low lvl Skyhammers, but no Stoker.
- He has access to the best rifles, so that is not the problem.
- Kira also has an ammo station, yet she is played way more.
- Arty and Skyhammer has the same HP, the problem is somewhere else.
So, it must be his other ability that is lacking.
I think that the 40s CD is too long for what it does (although it properly finishes the enemies now). Arty recharges both airstrikes during this period, and Nader gets 4 nades (Fletcher gets 5 sticky bombs, but he is another story)
I suggest to lower it by 20%, to 32 seconds. To offset that, either nerf the duration from 10 to 8 seconds, or the damage from 40/s to 32/s.
TBH I wouldn’t even mind if both damage and duration get nerfed, as long as it is more available on demand. If you keep the 10sec duration, 3 stokers could lock down the objective without actual effort even if it does less damage. If you keep the 40 dmage/sec, it would have basically the same killing power on a shorter cooldown (320 damage in the 8 second period)
I have no competitive experience, Stoker might be good there, but seeing the other options (most notably Arty) I doubt it.
