i would love to thank everyone at this point for all their help, ive finished editing mp_village by gathering ideas from the community (i will include a readme in which i will take no credit for the map, being that I decompiled it and did not create it, just modified it) but i have run into 2 errors while trying to get it to load into wolf. 1 using q3map2 decompiler in which i get the error max_map_capacitiy exceeded, and it closes the compiling process, second if i dont do the -vis it will compile BUT, i get the error sv_setbrush = null . I have done a little reading on this and it says that some brushes have been set to a size too small for wolf, is there anyway to do a FIND or steps i can take to LOCATE these brushes… any help is greatly appreciated.