Sticky keys: Key/action stays active, even though the key is not pressed anymore.


(NoSoup4U) #1

I’m not too sure why, but this might actually be related to the previous bug ( http://forums.warchest.com/showthread.php/43336-Deathcam-spectator-key-configuration-differs-from-the-in-game-key-configuration )

When using the voicecomms key (by default bound to X), it sometimes causes the key to become ‘sticky’ (as in, the voicechannel stays open even though I let go of the X-key).

Scenario: I use the X-key to talk to my teammates, when I now let go of the X-key, the voicecomms will still be open. If I press X again, it’s turning it off again.

This is not consistent behaviour, but I’ve been bothering my teammates enough with it that I thought it made sense to report.

I’ve had this happen with the following actions:

  • Using voicecomms
  • Using walk - Pressing the ‘walk’ button, and it not switching back to ‘normal’ (I haven’t set this to toggle in the options); this one I was only able to solve by dying, not by pressing the ‘walk’-button again.
  • Fire weapon - I had it twice that my gun kept firing, and only dying was able to fix that.

I hope the above is of any use. Let me know if you need more details.