stereo rendering?


(IndyJones) #1

is there a modyfication for et that would force engine to draw everything in stereoscopic (cross-eyed) way? like here for quake 3:


(nUllSkillZ) #2

You would have to mod the engine.
Ant the source of the W:ET engine is not available.


(IndyJones) #3

hm, wouldn’t it be possible to draw another ‘camera’ like mortar cam for example, with slightly diffrent angle? wouldn’t it work?


(Nail) #4

try it, let us know


(IndyJones) #5

don’t have programming skills, but for me, it seems to be a way it would work.


(Nail) #6

you could check ioquake3, they have Anaglyph stereo rendering (for viewing with 3D glasses)