Steam patch release 5/13


(BigBiker05) #1

So a patch just came out a steam, as well as the server patch about 20 minutes ago.

So far people are claiming grid lines gone and other ATI issues. I immediately noticed a smooth server browser.

Will update when notes are out.

Brink Updated 13:14
Product Update - Valve
General:
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560x1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named

Graphics:
Fixed “texture gridding” issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly

AI Bots:
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots’ objective priorities across all game modes
Fixed issue with bot difficulty continually dropping

User Interface:
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
Disabled chat options in solo mode

Dedicated Servers:
Can now use net_ip command to assign IPs to server instances
Dedicated server binary can now be run as a service, which won’t have a CSIDL_PERSONAL virtual folder


(Acefisher1) #2

Glad to see the memory leak error fixed. I had that issue last night when I was finishing my last game for the night.

Also, I’m thrilled to see the UI fixes. If SD keeps on this track then things will really speed up and I can see a lot more people coming to this game for their competitive FPS play. Nicely done Splash Damage


(Brink Lags) #3

Any news on a console update to address lag?


(GossamerSolid) #4

Haven’t seen anything as these patch notes were posted on Steam news.

On a side note, I hope to be able to see pings in the scoreboard soon rather than the “green bar” they currently have.


(Speagles) #5

I just played on the new patch and the ui_fov doesn’t take into account whether or not you are using the adjusted iron sights. I have my ui_fov set to 90 but when I go to use my sites it sets my FOV to 70, essentially making the adjusted iron sights useless.


(BigBiker05) #6

I beleive one of the devs said don’t use that command, use g_fov *


(Speagles) #7

g_fov has been removed from the game.


(badman) #8

Update is already being discussed here: http://www.splashdamage.com/forums/showthread.php?t=25772