State of Play: On Mercs, Balance and Dome


(spookify) #81

4 is nade I think just like ET

and I think mouse down…

Both are not activate or quick ability. I need to mouse 1 to cook…

I really only see the delay with Shotguns and Sniper…


(Szakalot) #82

[QUOTE=spookify;513595]4 is nade I think just like ET

and I think mouse down…

Both are not activate or quick ability. I need to mouse 1 to cook…

I really only see the delay with Shotguns and Sniper…[/QUOTE]

Nice, we are getting somewhere!

Yes, shotgun and sniper animations are a little buggy; I’d rather any click interrupt any animation immediately, and restart it from the beginning later. Probably sounds easier said than done : P


(spookify) #83

With what I am guessing will be a patch this week and possibly a patch that erases our stats to make way for new crates and all that jazz do you think we could get some cool stats from Echo? A lot of players have many hours in the latest patch and I myself have over 50 hours played… Maybe something like SPM, ACC or specific merc stats or multi merc stats would be super cool. Back when balancing was big we would get cool charts once a month and that would either confirm or raise questions on what we were feeling… (Anti or Smooth Work Something Up) (Might be cool to post on the new new Nexon forums too)

Side Note: As you are aware we have a little problem keeping servers full and USA servers are just plan dead maybe if you have small incentive it will help both parties out… I scratch your back and you scratch mine type deal… *The first thing that comes to mind is a weekly stat release incentive! This might give players a goal to hit with a merc or gun. This would increase their play time. There can also be more incentives but my boss is coming…


(xdc) #84

boring update is boring


(Szakalot) #85

trolling much? : )


(spookify) #86

[QUOTE=spookify;513759]With what I am guessing will be a patch this week and possibly a patch that erases our stats to make way for new crates and all that jazz do you think we could get some cool stats from Echo? A lot of players have many hours in the latest patch and I myself have over 50 hours played… Maybe something like SPM, ACC or specific merc stats or multi merc stats would be super cool. Back when balancing was big we would get cool charts once a month and that would either confirm or raise questions on what we were feeling… (Anti or Smooth Work Something Up) (Might be cool to post on the new new Nexon forums too)

Side Note: As you are aware we have a little problem keeping servers full and USA servers are just plan dead maybe if you have small incentive it will help both parties out… I scratch your back and you scratch mine type deal… *The first thing that comes to mind is a weekly stat release incentive! This might give players a goal to hit with a merc or gun. This would increase their play time. There can also be more incentives but my boss is coming…[/QUOTE]

Big Day Tomorrow or Thursday SD? :wink:


(Glottis-3D) #87

it’s got sooo quiet here.
i can smell, i can feel a storm coming…
a dirty storm…


(spookify) #88

[QUOTE=Glottis-3D;513824]it’s got sooo quiet here.
i can smell, i can feel a storm comming…
a dirty storm…[/QUOTE]

//youtu.be/7SB16il97yw

Side Note: I traveled to that spot and Field and played a pick up baseball game there… It was very cool!!

Darth Vader does make a good point. If SD builds it people will come!


(spookify) #89

COD Blows I need a DB update!!


(spookify) #90

Or tide me over with some cool echo stats? :smiley:


(fzl) #91

plz give us ff and 1gren for all mercs…


(Szakalot) #92

Please no grenades for everyone : )


(Glottis-3D) #93

*everyone except for Szakalot :slight_smile:


(prophett) #94

Agree!

I remember that phase as being awfully spammy, and would prefer it if nades didn’t make a comeback.


(Glottis-3D) #95

ofc it was spammy. on these maps everything is spammy.


(Szakalot) #96

doesn’t mean MORE spam is welcome


(meat) #97

I don’t no how one nade per/person can be considered spammy. I want my nade back. It is really beneficial to weaker mercs, who walk into a ambush. Its not like they can be resupplied by FOPS or ammo stations. We have heard the excuses were not having nades discourages lone wolf players from attacking enemy held choke points, hoping maybe to develop some team work. But in /the world of pub players team work is the exception not the norm.
And a facts a fact, players like their freaking nades!


(Glottis-3D) #98

thats how DB progress seemed to me a year ago.
problem: maps are too tiny, and spam everywhere??
solution: lets get rid of the nades!!

problem: double fullholds are bad
solution: lets put in erection killing ‘obj-win rule’!!

etc etc.

a lot of avoiding, not solving the problems…


(attack) #99

since i reinstalled et some month ago i cant complain about small maps .et maps are rly small also, even smaller than db maps


(Szakalot) #100

Primary difference is their vertical variability, DB has none compared to ET. Look at first obj oasis:: you have destroyed builidings, rooftops, underground passages.

Its not just about how long it takes to see the enemy