5v5 is equally good if that is the intent. I’m not sure what is meant by ranked and unranked though. I take that to mean a similar system to COD where people can track their progress and admire their kdr etc, similar to the COD leaderboard system? If that’s what you mean then no, I was thinking more along the lines of an ET style clan match where the tactics are worked out beforehand, people are given roles, and they play them with a captain calling tactics over TS.
On pubs, everything is a bit lotto and far too random for a meaningful interpretation I think. What i’d like to see is a two teams that know what they are doing and play to a strategy rather than each making their own indivdual decisions. That would give more valuable feedback, when you have guys determined to spawn rape, or hold a chokepoint, or cover a plant, etc. Rather than maybe one guy who likes to snipe, another who wants to rush, and a couple who want to TDM while one poor Proxy runs around throwing mines down
Just taking myself as an example, i’ll never spawn rape on a pub because I don’t think of it as a moral tactic in most cases. Give me a clan match and i’ll be dropping airstrikes and cross-firing the exit, same as anyone else. It needs an organised match to highlight those sorts of weaknesses on a map
