say i wanted to mod every weapon in the game, change models and even how they behave but still keep a team-based gameplay.
would it be easier and more time-effective to make a mod for ET, or just to take open arena and mod that? is there a difference? things to keep in mind?
i would get rid of the ww2 theme completely
also, what’s a good compiler? i have a full version of microsoft visual c++ but i can’t distribute the stuff that i compile :D, so having a second compiler would be good