To me that saying, is what Dirty Bomb has been like ever since you as a team decided. To go down this new direction Much of what I will post hear has been touched upon, or been done before in posts by myself and others time and time again.
Firstly the new(ish) direction is great, however all of the content that encompasses it does not and can not fit it. No matter how many times you try to hammer a square peg into a round hole. To me the gamemode stopwatch does not fit. Nor does archetypes (classes) with objectives and objective proficiency levels. The maps themselves never really worked when we had a class based system, classless has made them worse. Now there are movement mechanics and nothing in the constantly reworked maps to really make use of them.
To me, in-order to get this to work you need to scrap the maps, proficiency based objectives and lastly the game mode Stopwatch. Sounds like lunacy I know, but then again smacking a square peg into a round hole is also. Your current work could still be used, but I will go into that latter.
Again I don’t know why I am bothering with this as none of this is going to be taken on board, done or even considered. Much like the community calling for side objectives and better objectives, then getting the same side objectives positioned differently. With the main objectives being dumbed down to a pile on, in a area not needing a proficient class, erm… I mean archetype.
Ages ago I posted this…
[QUOTE=Raviolay;458197]I would not mind a escort mission that uses a neutral starting train in the center of the map on a symmetrical map. Both teams wrestle for control of the trains direction. Who ever wins the train first, from that point on is the attacker and moves toward the opposite side of their spawn, with 3 road blocks/destroy track objectives for defenders. The guys on offense have destroy blockage & repair track. Best of two stopwatch if one team wins the train twice it is a automatic win for them.
Thoughts?[/QUOTE]
Now something along those lines would work better IMO, it does not have to be a train or even be best of two, it could be anything. You could say have data cores or files (anything you can dream of) and get them to the choppa at your end (or opponents end of the map). I mean you could call the mode Extraction you could then finally dispense with trying to make something fit when it doesn’t.
As for all the content you have now, you could take on board what has been said for two years or more. Then give us the class based game that we started with, only action on the map concerns that have plagued them. Not right away I might add, but after this game finally “ships”.