Ok. I’m struggling try to get a truck to follow terrain (without either floating in space or ploughing into the ground). Just trying to get it to follow a simple ramp (0 degrees terrain, to 30 deg slope down, back to 0 degrees) seems nearly impossible.
So, I have a few questions. (the truck’s origin is at the back of the model)
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Does the origin follow the spline path visualized by bobtoolz in radiant? (my guess is yes)
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How is the angle of the vehicle determined? (it seems to be some combination/average of angles of the spline points it’s between)
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Say you have 3 spline points. Starting at 1, the vehicle travels to 2. At some point, the 'front of the truck goes passed point 2. Now, is the angle of the vehicle dependent on all 3 spline points?
I imagine you need to use control points for the above ramp example. Could someone post a diagram of of how to place the spline main and control points to do the ramp example?
I’ve been :banghead: for days now and am still quite confused…