Spline limit question


(Mr. Repair) #1

I’m a n00b to ET mapping in general, and I was wondering this:

Is it possible to create a bunch of brushes, entities, and constructables, and then group them together and make them move like the tank along a path of (preferably) the X, Y, and Z, dimennsions? Also, would it be impractical because of the number of brushes and entities (100+) creating too much lag or CPU time?

Any response appreciated. :slight_smile:


(Erik-Ftn) #2

Yes, read up on scriptcommands attatchtotrain and attachtotag. Each entity will have to be added separately though, AFAIK.

Also. I have not got all entities to move, eg shooter_rocket, team_ctf_redspawn, team_WOLF_objective. Most move nicely though.


(Mr. Repair) #3

Hmmmmmmmm…