SplashDamage


(abjectblitz) #1

I’m really trying to like Brink and I’ve always been a huge SD fan following from the depths of Quake World. Loved Q3F, ET and ETQW… but wtf have you guys done to this engine? (as if the animation fps bs in ETQW was not enough.)

The engine chugs, everything tears and lags. Shows 120 fps feels like 20. Come on guys, wtf. Same **** with Wolf MP (lets not go there with what those fools did)… did you use the same branch of dodgy engine??

I can forgive some of the console porting, hell I’ve seen worse… but the engine? The glorious id tech!! it is running like ****. What is going on here?

I really hope you guys patch this up and whoever forced you to release early has done no justice to this project as there is definitely potential but so many technical faults?.

Good luck in sorting it out guys, atleast for the PC version!. I know ATI have always sucked with their OpenGL driver but for god sake please alteast test ATI top end cards with the latest drivers before even considering a release!