Brink had this, but the effect wasn’t strong enough so the ability went unused.
Overwatch is doing this with their Lucio character. He can increase the speed of every teammate in a small area around him.
Do you think this would have a place in Dirty Bomb?
If the boost required players to stay close to the boosting character, then that might promote team pushes in pubs. Would also make it fun for enemy Fraggers and Naders to get multi-kills.
