Speaker global


(Dr.Diode) #1

hi i have speakers to my map… the speakers should to adress with a script…but it doesnt function :bored: , and the speakers are global

the sound is not a original Enemy territory Sound, but i have observe the
wav file (mono, 16 Bit and 22 kHz)

thats my script

gunfire
{
spawn
{
accum 0 set 0 // trigger randomized guns
trigger self random
}

trigger random
{
	accum 0 random 3
	accum 0 trigger_if_equal 0 gunfire fire01
	accum 0 trigger_if_equal 1 gunfire fire02
	accum 0 trigger_if_equal 2 gunfire fire03
	wait 10000
	trigger self random
}

trigger fire01
{
	togglespeaker gunspeaker01
}

trigger fire02
{
	togglespeaker gunspeaker02
}

trigger fire03
{
	togglespeaker gunspeaker03
}

}


(Dr.Diode) #2

:banana: all clear :smiley: