ive noticed a little problem as i was testing my map with some people on a public server. it seems that the allied spawnpoint is somehow bugged. If more than 1 Players spawn there during the map ive noticed that they somehow spawn all in the same place. i mean they spawn in exactly the same place, i dont know how to describe this else. what exactly is causing this problem so that i can fix that for the next version ? i have no spawnflags there tickled and the distance between the CTF_spawns is alright i think. i mean its still close. in 3 grid its 9 squares distance. i think this is alright or not ?
and then i also had a problem with the spawntimes. ive installed some buttons in my map which, when you push them, change the spawntimes. this is not working. the server configs somehow overrides this. how exactly is this overriden and is there a way to force this somehow. spawntimes of 20 seconds serversided is not so good for this small map and always as i pushed the buttons in the map to toggle the spawntime it is not working :[
will probably remove the buttons