Spawning ammo?
In some mods, gibbed medics drops medpacks and in others any dead player drops binocs.
What I want is to give ammo to someone without a touchfield (eg a target_ammo would be great) or to just spawn or map a pickup ammopack with scripting/ entity/ some mapping trick.
I have tried to build a trigger_ammo, trigger_multiple, target_kill and misc_gamemodel solution to this and it semi-works. It just doesn’t recognise if I pick up the ammo or not…-> I can’t map when to remove it
Any general direction to look in?
Erik
(if the trigger_ammo sends out any signal that can be detected, this can be solved, or if if there is any other way to detect if I can pick up ammo or not, but I have not yet found any)
