I have made a little CTF map which will be released soon but there is one problem…
I made one spawn per team and problem is that all players spawn on same point so they can’t move whilst first doesen’t…
I have made a little CTF map which will be released soon but there is one problem…
I made one spawn per team and problem is that all players spawn on same point so they can’t move whilst first doesen’t…
Each spawn location for each team should have at least 16 team_CTF_red/bluespawn entities in the vacinity of the team_wolf_objective entity that defines the spawn.
Hi!
CTF-maps are cool.
You say “I made one spawn per team”; do you mean 1 spawn-box (the team_ctf_redspawn or team_ctf_bluespawn)?
// Loffy
not one spawn box, actually there are 24 per team
looks like i didnt use team_wolf_objectiv. what to do with that?
And it is not real CTF map, actaully it is kothet style, let’s call it Hold The Flag 
team_WOLF_objective takes all the nearby spawn entities and groups them together as a general spawn area. Make sure you add a ‘description’ to it. For a better explanation check out the Level Designers Reference:
http://www.planetquake.com/simland/ldr1_1/default.htm
I’v solved that already, now i have one flag capturable spawn point and i screwed smth up 
Prob is i followed one tutorial for making it and i accidently deleted script file 
Can anyone help me on PM or what or make fab for flag with capturable point (like on railgun depot yard)
Thx 
