The spawn location in the game needs to be adjusted, I will use an example that i have personally experienced myself. We were playing 8v8 on Brigde, I was on the attacking team and everything was fine until we managed to repair the EV and got it halfway up the street right before corner next to the alley. then we started to spawn around were the EV are at the begging of the game. Then the spawn locations was so tight together that my team were spawn killed the rest of the game, there were basically no way to get out of it. Im not saying that we should completly change the spawn system, but the spawn location between the players on the same team should be further apart from each other. I don’t know if this is the only place where it is that close spawn locations but I think it should be adressed.
And I know that some people will probably say that we could have gotten out of it if the team worked better together. But right there, there was no escape because the spawn locations was right out in the open. we was given no chance what so ever.
Another idea i had was that maybe they can close of a part of the map from the other team where the players can spawn without being killed instantly. Like they to in Battlefield in Rush gamemode. this is just to stop spawnkilling.