Spawn host?


(ayatollah) #21

Here’s how it works…

A GDF is downed and killed out.
A Strogg Technician walks up and whips out his needle/implement to create a Spawn Host.
He sticks the implement into the fallen GDF and must wait a few seconds before a spawn host is created.
Once created the first Strogg that picks that spawn and is dead for the next round of reinforcements spawns there.
The spawn host is destroyed and noone else can spawn.
The spawn host can only take 1 spawn from 1 Strogg.

How can this be abused? It is a feature that a lot of teams will use but it will have its downfalls too.

Say the whole strogg team is wiped out and they are all about to spawn. One of the Strogg has chosen a spawn host. The Strogg spawn back but one spawns forward where the GDF have camped and have a direct crossfire on the Strogg. The Strogg is dead in seconds and the Strogg team are a man down coming in on the attack.

(The above description of the spawn host is by no means the way it will work. This view is mine and mine alone and is in no way reflected by SD. My views however are the way spawn hosts should work so get it sorted SD and give me my royalties!)


(Quakeile) #22

I’ll just have to trust SD and wait for QW to be release =)


(mortis) #23

I definitely think that the 'pending strogg spawn host" should be attackable, so that if you blow up the body, they are forced to spawn back normally.


(ayatollah) #24

I’ll just have to trust SD and wait for QW to be release =)

NOOOO!!! Argue with me dammit! :wink: I need entertainment at work…