[quote=“CCP115;170118”][quote=“OmaGretel;169743”][quote=“CCP115;169727”][quote=“OmaGretel;169535”][quote=“CCP115;169526”][quote=“OmaGretel;169267”]@CCP115 Care to elaborate on why Sparks should be the only merc in the game that’s not supposed to be able to fight back?
She is utterly useless in many situations, because the enemy gibs your teammates too fast. Mainly she is just OP in comp, but comp is dead. Haven’t seen a good Sparks player in a long time on pubs, who actually contributed more than he could have with any other merc.
The situations where her ranged revive has a strong influence on the match are just too rare to justify making her this weak in combat, imo.[/quote]
She can fight back, you just have to be better than average.
It’s literally because that’s how SD designed her. That’s it. Low health, crappy guns, but a good ability.
And it makes sense, she’s a medic with a REVIVR sniper thing. Do you want to give her SMG primaries? She’s been balanced up to this point with two secondaries in mind. It’s too late to change it now without crazy repercussions.[/quote]
No, it doesn’t make sense in my opinion. Every other merc in this game can defend him-/herself, even the other medics. Sparks can just tickle the enemy at a distance with the ridiculous amount of damage drop off. And at close range she gets rushed easily and can’t defend herself.
I never said I want her to have an SMG, that would completely change her. But with the recent sniper changes, considering how much easier it got, I think it’s time to think about reverting the damage drop-off or at least reducing it by at least 50%.
The problem is that Sparks is only balanced around comp, where the ranged revive makes so much more of a difference than on pubs. But since pubs are less organized and you cannot team kill+revive to quickly heal up, I don’t really see a reason to play her anymore.
And dont give me that about having to be better than average. I have over 150 hours on Sparks and, in all decency, used to be pretty good with her. I know how to play her and can still do kinda good, but I always feel like I could do much better with just any other merc.[/quote]
Again, you sparks mains exaggerate crazily.
Sparks is a medic. With a revive gun. Have you ever played against a good Sparks? You know you are not when you get sniped every 5 seconds, but every time you kill an enemy a dart comes flying in, reviving them.
Sparks is meant to revive people first, fight later, that’s how it is. SD aren’t gonna change that. You just chose the wrong merc to main to kill things.[/quote]
So, if Sparks is so balanced, then why is your only advice how to play her “you just have to be better than average”. That is basically the definition of unbalanced. Because even then, you would have a greater impact with any other merc.
If I’m as much of a noob as you want to make me look, then please write a guide how to be effective as Sparks and how to actually make a difference. Hint: Sitting back and reviving, only fighting when you have to is not very effective.
To me you just sound like a butthurt guy, who hates getting his head blasted off by a laser and actually doesn’t have too much experience with playing Sparks. Prove me wrong![/quote]
I think you don’t realise what Sparks is meant to do. I will say this one last and final time.
She’s a MEDIC. Shes REVIVES people. Fighting is secondary to her. To fight proficiently with her is requiring of good skill. Because she’s unbalanced? No, because SD didn’t want to make her a good fighter.
I don’t go around saying that Fragger is too bad at healing and needs defibs. Because he isn’t meant to heal, at all, that’s not his damn job.[/quote]
I think you fail to understand how medics work in DB. This is not TF2 or some other game where your only job as medic is to babysit the real soldiers in your team. If you really want to be of value for your team you have to heal AND fight, otherwise you won’t make enough of a difference in the match. All other medics can fight quite well, good enough to defend themselves if necessary at least. Her ranged revive is not quite enough to make up for that imo, because that is already balanced by the fact that she can’t really heal (in pub matches at least). The other medics can have a much greater influence on the match, because they can help to keep their team alive and deal enough damage to the enemy at the same time. Sparks on the other hand can just not keep up with the damage output, because she has to take a huge risk everytime she tries to attack someone.