[sparks bug] hit detection broke again when ressing allies.


(capriRocket) #1

didnt see this posted in the bug forum and nobody moved the topic from general.

ps, broken since redeye update


(thisisbossi) #2

Seconding this issue: have been having the same bug since Redeye update. Even fully charged hits sometimes don’t resurrect; often takes 2-3 powered hits to rez.


(lexIcon) #3

Same, I initially thought I was just aiming wrong or missing, but I have stood on top of someone and aimed right at their core and still nothing.


(Samniss_Arandeen) #4

The first issue is because Splash Damage didn’t think of adding splash un-damage to the beam’s healing property to be more forgiving to players rezzing from afar.

The second issue sounds like an actual frickin bug.


(NxA_Noxie) #5

Thank you for reporting this =L


(thisisbossi) #6

I think the issue is that with Redeye update, the hitbox of a body seems to have gotten shifted upward. I get the same issue if I’m directly on a body as Aura, too, and with Sparks: if I aim just above the body I’ll hit every time. It’s aiming on the body that seems to be iffy.