[SOUND] Sound dead after lag.


(FireWorks) #1

I didnt find a current thread for this.

We played an online match and after some connects and disconnect the server lagged like 5seconds and the sound was gone for a couple players. Cant tell for all, but those who responded had lost it too.

s_restart causes a crash now everytime and doesnt help anymore.


(Metal-Geo) #2

It’d be great if the programmers could tail the problem of s_restart crashing. It used to be a command working great for when the sound bugged out.

Now, however, it just crashes the game.


(Trivve) #3

Indeed, s_restart crashes for me too and everyone I know as well.