Sound-Related Lag after Server-Downtime


(TeuFort) #1

After the server downtime the other day ago I began to witness this… hiccup in game. It happens when ever there’s a team-fight, at least that’s when it’s extremely gross where my game will begin to lag-out beyond disbelief when the air is aghast is abilities the sound quality completely deteriorates and warps in large crossfires.

And because this, I believe it’s connected to the Audio maybe?

Even on the ambience of standing too close to a proximity mine. Outside of this, my frame rate and server connectivity is rather consistent and it’s the first time an issue like this has ever come to light with Dirty Bomb! And yes, as you can imagine; this lags the ever-living bejezus out of my game.


This is from my DxDiag, tell if I’m missing any important information regarding the bells and whistles I have tell me and I’ll edit it into the post, promptly.

Card name: NVIDIA GeForce GTX 645
Processor: Intel® Core™ i7-4770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
OS: Windows 10
Memory: 12288MB RAM Available OS Memory: 12240MB RAM