Sound is Front and Center in Final Brink Video Dev Diary


(badman) #1

A new story entry has been added:
[drupal=699]Sound is Front and Center in Final Brink Video Dev Diary[/drupal]

Titled “Minds on the Brink”, the fifth and final part of our Brink video dev diaries is now available for watching. The big focus in this episode is sound design, with Audio Director Chris Sweetman explaining the sonic work that’s gone into Brink so far. Caution: Live firearms definitely and positively ahead.
You can watch the video via the embedded version below or in glorious HD over on the official Brink website.

For a trip down memory lane, the previously released video dev diaries are Endless Horizon, The End of Genre As We Know It, The Dawn of SMART and The Last Stand.


(Bezzy) #2

Wow Oliver sat so still for so long. That was a fun day.


(SebaSOFT) #3

Nice video!

UPDATE: Gorgeous! Lot’s of guns, sniper riffles, lots of images, better sense of the battle.


(tokamak) #4

The quality of the videos is even improving. You guys kind of make it look like you raided an Apple store to vest the studio in.


(Kinjal) #5

0:20-0:25 Parkinsons disease? Sorry guys, it dosnt look realistic to me.


(SebaSOFT) #6

Kinjal, did you ever shoot a SMG?


(tokamak) #7

He’s walking sideways, seems fine to me.


(Pytox) #8

1:26 digibob typing behind his screen? :tongue:


(Kinjal) #9

Shooting is fine, im not talking about it


(LeGuellec) #10

I can see beardy awesomeness times two at 3:06 :smiley:
Yay Noot and Jared \o/

</fangirl>

:penguin:


(Shiv) #11

Mop spinning in the seat with the polycount shirt :smiley:
jrad and rr talking next to a big whiteboard! :smiley:

game is looking good as well :smiley:


(Stray) #12

Finally. LOL.


(Ragoo) #13

I like the gun and the way he uses it at 1:20 :slight_smile:


(Stray) #14

Weapons in this video real? Or is specially designed to record sounds of weapons? It looks and sounds like plastic.


(SebaSOFT) #15

I don’t think those impact explosions in the mountain at the background are from airsoft pellets.


(Voxie) #16

The sniper rifle looks (and sounds!) great, but I feel it needs some kick-back to feel more meaty. Really looking forward to finding the best class and ability combination for sniping. Given the info we have so far, the engie seems like a perfect fit with the damage boosting ability as well as mines and sentries to cover your flanks, but I’m sure the operative will have some nifty class-specific abilities which makes spotting and flanking easier.


(BomBaKlaK) #17

Feed my addiction !!!
Feed my addiction !!!
Feed my addiction !!!
Feed my addiction !!!


(BioSnark) #18

Yay for non-scoped rifles. And the default thumbnail on youtube… :slight_smile:


(darthmob) #19

Nice to see some more hip shooting!


(engiebenjy) #20

Good video, both the game and the office look awesome :eek: