On goldrush neer truck barriar 1 and health and ammo cabinets, sometimes there is a dog sound barking, how do you make the sound 2 be trigger in an area 1nce in a while
I CANT look at goldrush.map cause its 2 heavy 4 my comp its like 1 frame per minute…
so is the sound is on a big wait + looped on? or its scripted?
if its scripted can some1 give me the script structure?
