edit:when I say soldier I am not refering to the class just players in general
Say I have an allied soldier at point A and a german soldier at B
both A and B have a trigger targeting a sound
I want to know if it is possible: to have a sound trigger ONLY IF THERE IS AN
ALLIED soldier in A and a AXIS soldier in B if this condition is NOT met the sound does NOT play.
EXAMPLE
SOUND PLAYS—
Allied soldier AXIS SOLDIER
A B
SOund Does not play—
Allied Soldier NOBODY
A B
Possible? how? :?
thanks 
