Some weaknesses of ranked and DB as a whole


(phobiatic) #21

@ImSploosh said:
How is that even possible? Season 4 has been out for less than a week. 55 matches??? Considering wait time, that would mean at least 24 hours in 4 days playing Ranked, most likely a lot more. This is for me anyways. Waits are around 10-30 minutes, at least 10 any time of the day. I’m in the U.S., currently ranked Gold Officer. I’m just amazed you played 55 matches already. Maybe it’s just because I’m having a hard time finding matches. What region do you play in, EU? lol

Well ended up in silver ranked, so at peak hour those were horrible match making and some just 5min rounds. Hardly had longer than 1min queue but I rather wait 4min and get a decent game than getting matched with 3 unranked trying to find their “e” key.


(AlbinMatt) #22

I can’t even connect to a Ranked game. Seriously, tried to do so yesterday, found a match in 6 mins, then got penalized for no reason at all.


(Mc1412013) #23

Yesterday i think i was asked to join 4 or 5 times before i stuck to a loby


(Xenithos) #24

@ImSploosh said:
My biggest problem with merc limits being introduced to Ranked is that it could ruin the ranks of some good players. I get stuck with a lot of noobs, even noobs at my rank (currently Gold), and if they’re playing say Kira, my main, that’s gonna cause some problems. If they’re no good with her and refuse to switch, they could ruin matches. On the other hand, playing against an Arty stack on Chapel or Trainyard is hell. Merc limits just worry me because I’m mostly a solo player.

Now if they were introduced, we would need a longer amount of time on the merc selection screen so teams have time to coordinate. Currently, you need to rush just to swap out all 3 mercs in the lobby (this new interface is just oddly slow).

I do like your suggestions, and some of it is desirable, but I think the biggest problems currently are bugs, crashes, and connection issues (teleporting, rubberbanding, no reg, etc.) as well as melee being a bit broken still. -after typing this I see some others have already mentioned things, so it looks like all of the points are being hit!

It sucks when the merc you want to play is being played by someone else. I myself usually don’t play the merc as well if someone else is playing Vassili if I feel like sniping simply because I don’t want to do that to my team usually. “priorities” Anway, how did I forget melee? Oh, wait… list was things that haven’t really been mentioned or looked at. But I’m definitely adding it. I was really tired yesterday.


(Xenithos) #25

@kittz0r said:
its not like we want that for years…

See very top of post… “Not all ideas or problems are new”


(Xenithos) #26

@phobiatic said:
So far 55 matches in season 4 and I’m bored of it. Not only is my ping higher than in normal Stopwatch but also the match making queue people from different regions together what ruins the whole fun. How can you find good matches if you constantly die around corners from bullet delay.

Made it to gold general but because of bad match making(together with unranked vs cobalt) I end up just getting deranked to Silver while i was always top 3 in my team with at least 2-1 k/d ratio. So yeah this season adds noting over the last few seasons, which is sad because the community gave already so many good ideas and feedback they could work with.

I agree most what “Xenithos” suggest and covers but this will probably be another archived post that the devs wont care about. Yet they say they listen to the community.

Is it not time that some weapons get a nerf for the sake of changing the gameplay a bit? Like shotgun nerf is maybe not needed as most say, but they have been top pick for most people for the past 3 years and never been tweaked like other weapons. This would lead to people trying other mercs and other weapons and maybe find their flavor with them.

I want to disagree because of shotgun remarks, agree because of changing gameplay through weapon nerf remark, like because of what Xenithos suggests, lol at “this season adds nothing over the last few seasons” and comment about this, agree with your “sad statement” and insightful your experiences with getting deranked. Ah well. WAIT! Double post! I’ll just disagree one and like the other! win/win!


(Xenithos) #27

@ImSploosh said:

@phobiatic said:
So far 55 matches in season 4 and I’m bored of it. Not only is my ping higher than in normal Stopwatch but also the match making queue people from different regions together what ruins the whole fun. How can you find good matches if you constantly die around corners from bullet delay.

Made it to gold general but because of bad match making(together with unranked vs cobalt) I end up just getting deranked to Silver while i was always top 3 in my team with at least 2-1 k/d ratio. So yeah this season adds noting over the last few seasons, which is sad because the community gave already so many good ideas and feedback they could work with.

I agree most what “Xenithos” suggest and covers but this will probably be another archived post that the devs wont care about. Yet they say they listen to the community.

Is it not time that some weapons get a nerf for the sake of changing the gameplay a bit? Like shotgun nerf is maybe not needed as most say, but they have been top pick for most people for the past 3 years and never been tweaked like other weapons. This would lead to people trying other mercs and other weapons and maybe find their flavor with them.

How is that even possible? Season 4 has been out for less than a week. 55 matches??? Considering wait time, that would mean at least 24 hours in 4 days playing Ranked, most likely a lot more. This is for me anyways. Waits are around 10-30 minutes, at least 10 any time of the day. I’m in the U.S., currently ranked Gold Officer. I’m just amazed you played 55 matches already. Maybe it’s just because I’m having a hard time finding matches. What region do you play in, EU? lol

I get matches in ~1-5 minutes, sometimes less, almost never more.


(Chris Mullins) #28

Thanks for the thread. Don’'t take my lack of commenting as a sign of not caring. Both the OP and comments are very relevant and interesting. Rest assured I have passed this on to all of the appropriate devs to check out.


(Xenithos) #29

I fully appreciate the comment!
I’ve always known you guys are watching, and it’s cool that it was passed on as well! Keep working guys!


(blufflord) #30

Did shoe. just find his own comment insightful lol


(Melinder) #31

@stayfreshshoe said:
Thanks for the thread. Don’'t take my lack of commenting as a sign of not caring. Both the OP and comments are very relevant and interesting. Rest assured I have passed this on to all of the appropriate devs to check out.

You must have some stance on the relevant issues, and i’m sure many of these people would love to hear what you think, or even what you know the “appropriate devs” think.

Saying that you’ll “pass it on” only tells us that the “appropriate devs” will be made aware of the issues at hand, but that’s the thing, they already know, because a lot of the things discussed are issues that surfaced long ago. Albeit not all of the issues in this thread particularly are long-time requests of the community, but in discussion threads as a whole, knowing the devs stance on the matter having already known about the issue for months or years would give the community some sort of closure knowing that the devs at least have a plan, regardless of whether they choose to implement it now or in the future.


(Xenithos) #32

My most recent post added an extra problem with ranked specifically, pause votes. It takes one person to ruin a match.