some usefull suggestions (i think)


(MorsTua) #1

I like this game and i know that it has a big potential and i am not here to flame with fanboys, i am just trying to express my opinion and give a reason to the fall … (DONT TELL ME that u didnt notice that …)

Atm, Brink isn’t a winning game for some reasons and sure it’s not cause it’s a new brand. Some new brands were beautiful games that are still played after years. Reasons are many

First of all brink ihave bugs, alot of bugs that make the game look a beta.
The physic isn’t smooth, it’s artefact, jerky.

Second it’s not noob friendly. You made alot of video cause, SD, i guess your goal was to make it userfriendly: probably cause you made it too complicate?

What do i mean?

There isn’t a CTF or TDM that would make the game direct & more confortable for whom isn’t used to games based on team play, classes and multiple (always too many) objectives. Alot of persons like just to frag. Why cut off all those customers?

Then the game has alot of fun stuff. Imo too much fun stuff to be userfriendly. Multiple objectives, multiple cp, multiple paths that looks layirinths, many classes, thousand weapons, many optionals, buffs… I am a old user but am still confused on al that fun stuff. Where are those ignorant and user friendly games gone ?

Then newbies don’t understand a thing even if u make alot of videos to explain classes, objectives etc etc. I tell you the truth, when i buy a game i do it to join a server and start to shoot, i don’t buy it to follow a lesson in a virtual class. It’s boriiiiing…

conclusion is: The game requires a high curve of apprentice.Noobs are lazy and dont give to learn all that stuff. COD keeps owning cause it has a good netcode, 3x3 maps, 1 objective (or ctf and tdm) .
The simpler the best…

Another important thing is that this game requires a medium / high hardware even if the engine is OLD.
This due to the non optimization.EHHHHH optimizations, these unknown!

How is it possible that i have to disable all the options and still have 35-70 fps with a i7 920, engtx 275, 6gb ram, msi eclipse??? IT’S A 4 YEARS OLD ENGINE!!! (dont tell me its high modified cause u even forgot to get rid of flying options in the cfg, from quake wars . LOL!!! )


Then to end there are some things that personally i hate that has nothing to do with userfriendly.

why there isnt a start, pause, referee commands? Omg you were quakers possible u forgot the competitive side?

The automatic revive, health, buff thingy is buggy.
So if i try to revive a team mate, my doll start to follow another team mate running somewhere else. I try to buff someone at the spawn and the doll turn left or right using the cp. This wouldn’t be a big problem if it would happen just sometimes… BUT IT HAPPENS ALWAYS!!!

This automatic system doesnt help newbies, make ALL yell and swear! I know that ask to make a step back for old packets and syringe is alot, but if u cant put them in the game, just remove the automatic thingy because it’s annoying, useless and deterren.

Oh! About the revive, switch weapon, use a tool: WHY IS IT SO LAGGY???

On the objective, i have to hit several times the button. To give a syringe to my team mate on the floor i have to run around him and hit the button several times, cause the system doesnt hook up the target. I have to wait 1 second to switch from rifle to gun, i have to wait 1 second to shoot after i am revived , I have to wait for every move i make. Wasn’t it supposed to be a fast adrenalinic game? Maybe for pensioned?

PLEASEEEEE… get rid of that delay in everything… :frowning:

About the netcode. Nothing much to say it’s exactly the netcode of quakewars. If u ping more than 50, you cant even hit properly.

Please remove the crazy recoil and spread. We loved the shoot from the hip from ertcw/et
We need games tht reuire skill.

the icons of my team mates many times hide the targets so i get hitten and i cant even see the enemy

I can’t change the crosshair … In mother russia crosshairs change you! LOL

So this is my point of view. As i said am not here to flame. Brink needs support and i just gave it.
Then sd and bethesda, as latins used to say “fate vobis”


(.Chris.) #2

Nice try, you are getting there.

Yeah because adding virtual textures and SMART didn’t require a **** tonne of modifying to the engine to accomplish.

Sounds like you copied and pasted an ET:QW config “LOL!!!”.

The Pause command I can understand, think that falls under the same category as 1st person spectator, problem with the changes to the engine that prevents these features been easily made.

[QUOTE=MorsTua;339706]Please remove the crazy recoil and spread. We loved the shoot from the hip from ertcw/et
We need games tht reuire skill.[/QUOTE]

Learn to adapt to the game, everyone else has managed to.

This is what you get from copy and pasting ET:QW configs, I assume you’ve not bothered to look around and find out they are cvars that allow you to set the transparency of these…

Could have fooled me. Frequent cap use, excessive question and exclamation mark usage, basing half your argument that the game isn’t like COD, using the term ‘Noob’ way too often, I think that’s everything, oh no wait got another, Mother Russia meme followed by another “LOL”, everyone knows you don’t laugh at your own jokes, that’s just silly.


(MorsTua) #3

from this i assume u didnt understand much about what i said

i was talkin about newbies friendly game. I dont think everyone know how to modify a cfg. Even if i cant make the icons transparent, there isnt a funny option in the menus. Dont get what i mean?
The game is a total deterrent for new players and bugs and annoying stuff is a deterrent for old players.
Face the truth…

everyone else who? 200 players?
And btw dont talk for other peeps, talk about yourself
maybe, if there is a downfall of players, the game should be managed in base of people’s tastes and not vice versa

hey chris. this is the opinion of a fan. IT SAYS ALL

[QUOTE=tokamak;339486]I’m a fan of what Brink is attempting to do. But as of now I think it’s doing it poorly in several aspects. It’s frustrating. I can say what goes wrong but I can’t say why it goes wrong.

Currently it’s not worth the money I paid for it. The game experience is stale and hollow, totally the opposite of ETQW where I felt like a Machiavellian strategist that could subtly steer any match in my direction. ETQW matches were clear, your skills existed to serve a higher purpose and you could execute any idea you conjured in your mischievous little head. This is not just nostalgia. I can log in now and have an awesome couple of QW games.

In Brink I stutter through the levels battling with console features plastered on top of it and feeling gimped by poor weapon balance.

Which is exactly why you can’t mess up the first instalment of a game like that.[/QUOTE]


(Cep) #4

I agree they should have had CTF/TDM in the game just so “COD Noobs” (I really hate these phrases) as you put it could at least practice their shooting skills. I would have just added the caveat that whilst in these game modes you couldn’t earn XP, since XP should be rewarded for team play.

The rest of your post is pretty dismissive (and I don’t usually dismiss peoples opinions), if people are too lazy to learn to play a computer game (and lets face it, its not rocket science) then don’t play it. I just don’t understand the logic behind that statement and never have, why buy a game if your not going to learn to play?

There are bugs in the game, there were some major design screw ups at release and in general I think even the SD team would acknowledge they dropped the ball but unlike COD (which lets face it has not changed at all since the first one, except updated graphics and new story lines) SD have tried to add some new ideas into the mix of their traditional team based FPS.

Where I think SD went wrong is that, they left out a lot of pretty standard stuff that their previous releases had, for example a lobby system, a decent server filter (when it was released), a stats site, turning public VOIP off by default etc etc


(MorsTua) #5

[QUOTE=Cep;339736]if people are too lazy to learn to play a computer game (and lets face it, its not rocket science) then don’t play it. I just don’t understand the logic behind that statement and never have, why buy a game if your not going to learn to play?

[/QUOTE]

well most of people bought the game for several reasons

-A lot of “old schoolers” matched the name of sd with old games like ENEMY TERRITORY and QUAKEWARS and thought that brink could follow their footsteps. (believe me, if sd fails, noone will do it again)

-Other bought the game for the massive advertising campaign made by bethesda.

-Some wrongly thought it could be like a futuristic and new Call of duty.

But the truth is that this game is a raw hybrid that don’t attract many players for the reasons i already said (and its my opinion)

New players cutted off cause the curve of apprentice is really high. Old players cutted off cause the game barely follows old games made by sd. Curios people cutted off for negative comments made by the other 2 categories of players.

Brink’s concept is great, i love it, but its poorly, buggy and hastily realized.

If sd doesn’t do a thing, the “great potential” won’t save brink from the epic fail.


(Patriotqube) #6

[QUOTE=MorsTua;339706]What do i mean?

There isn’t a CTF or TDM that would make the game direct & more confortable for whom isn’t used to games based on team play, classes and multiple (always too many) objectives. Alot of persons like just to frag. Why cut off all those customers?[/QUOTE]

As an old W:ET Player i remember we have a TDM setting we can use on our servers, I cant recall ever played on a server with it, and i bet that there aint many of them around, W:ET is like this game an objective based game, and not about camping and fragging.

I consider this game or i thought it was a development of the old W:ET, COD and BF people has their games and their way of playing, I kinda like BRINk as it is, gamestylewise i mean

[QUOTE=MorsTua;339706]
Another important thing is that this game requires a medium / high hardware even if the engine is OLD.
This due to the non optimization.EHHHHH optimizations, these unknown!

How is it possible that i have to disable all the options and still have 35-70 fps with a i7 920, engtx 275, 6gb ram, msi eclipse??? IT’S A 4 YEARS OLD ENGINE!!! (dont tell me its high modified cause u even forgot to get rid of flying options in the cfg, from quake wars . LOL!!! )[/QUOTE]
Maybe You should take a look at your pc? im running 90-140 FPS on all maps with a Dualcore 8400 and a GTX460 + 4 GB Ram

[QUOTE=MorsTua;339706]
why there isnt a start, pause, referee commands? [/QUOTE]
Good point

[QUOTE=MorsTua;339706]The automatic revive, health, buff thingy is buggy.
So if i try to revive a team mate, my doll start to follow another team mate running somewhere else. I try to buff someone at the spawn and the doll turn left or right using the cp. This wouldn’t be a big problem if it would happen just sometimes… BUT IT HAPPENS ALWAYS!!!

This automatic system doesnt help newbies, make ALL yell and swear! I know that ask to make a step back for old packets and syringe is alot, but if u cant put them in the game, just remove the automatic thingy because it’s annoying, useless and deterren.([/QUOTE]
I would also prefer pliers and syringes as we have in W:ET

[QUOTE=MorsTua;339706]
About the netcode. Nothing much to say it’s exactly the netcode of quakewars. If u ping more than 50, you cant even hit properly.[/QUOTE]
Thats simply not true, we have a UK Based Server where my ping is around 65 and a US Based Server where my ping is around 160 and i Cant feel any difference in Gameplay.

Im abit tired of reading all the haters from COD and BF games that apparently had expected that this game would be an exact copy just with the SMART feature added, well surprise it isnt.

Its close to W:ET in Gamestyle, ET is btw the game i played the last 8 years, never got the feel for any other FPS games, Its close but it isnt ET, which is a shame, I was hoping that they would have taken all the good from ET and QW with them. But they left out on a few spots :slight_smile:

As a serverowner i would like to suggest following.
Linux serverbinaries asap, i hate to rent servers when i can make them for free
Refereeoptions would be cool
Get the banners ingame to work, and make it possible for us to have colours in name :slight_smile:
Vsays :frowning:
Demoing from firstperson spectating
I see ppl mentioning a lobby? is that some consolething? well if its good then plz ad :slight_smile:

As a gamer i would like to suggest following:
Removing of the solochallenges would be cool :slight_smile: Il never make them, I only play MP, but well thats my choice.
Mines like in ET plz
Turrets are great, to easy to crash tho
The small constructable maschineguns are useles, make them as in ET with power and spread.
Secondary obj are very cool, just ad more :wink:
Reduce the speed for the removal of hacks so its at the same speed as when you hack.
Even tho we have the lean command we cant lean around corners without enemy can see you, plaz make that happen :slight_smile:
When operatives are in disguise he should be able to shot and use knife like in ET.
Remove that selfhealing thing on all classes make the medice selfgenerate with like 5 hp per somthing
Possibility to change spawns
Vsays, damned i miss them

Nevertheless even without all the things i would like to see implemented in game, it is still the only game that have kept me away from W:ET in over a month, COD, BF ET:QW, Wolfenstein 2009 never had a chance in doing that

Im a bit sad to see that because COD apparently has this big impact on people that they expect every other game to be a clone, Which i hope Brink never will be, game is good and innovative and with a quick release of a big update + the DLC im pretty sure that il be playing this game for long.


(Cep) #7

Your third post is good and I agree with most of it.

Brink is a very good game (now) though it still falls down in my eyes because its not as good as its predecessors and I was (as I am sure many others) really expecting Brink to be the next big step.

The fact its a step backwards, though is were I feel let down.

For example:

  1. The previous games had large open maps were players could invent their own routes to objectives and opponents. Brink has gone back to the old Doom days of basically large enclosed rooms with at one time only 3 routes (choke points) to objectives/opponents.

  2. No lobby, clan, stat’s or decent server list (when released). I can see no valid reason why these pretty standard things were not in release, someone made a real bad management decision here and the community has been screaming about it ever since.

  3. No vehicles. Some die-hard’s say that vehicles detract from the team based games as they require no skill to operate. Personally I think that’s complete and total nonsense they add a dynamic which challenges you and your team and since Brink doesn’t offer them that dynamic is lost. And since when was operating an Anansi ever easy?

  4. The classes. We lost the field operative/oppressor from ET:QW in favour of 4 classes. Again most likely the restriction being the doom style maps didn’t really allow for this type of play but I miss it. There is no reason why a class like this couldn’t be added, to create and man mortar teams or heavy machine gun emplacements but there you go.

  5. Covert class is less of a covert class. The predecessor games allowed stealthy, sneaky play and rewarded you when you could pull it off. A good covert ops could either go solo and provide sniper support or be a team player by disrupting enemy turrets/radars, providing smoke screens etc. Now they don’t, I mean I enjoy the class in Brink but its restricted (again by the maps) and since removing the ability to backstab when disguised, you kind of feel there isn’t much point to using them. The silencers and suppressors are a mute point because they hammer your damage and they don’t really provide any advantage against players with battle awareness.

There are more reasons then I have listed, but I think I have made my point.


(MorsTua) #8

i agree on many things u said cep and patriotqube


(Smoochy) #9

[QUOTE=MorsTua;339706]I like this game and i know that it has a big potential and i am not here to flame with fanboys, i am just trying to express my opinion and give a reason to the fall … (DONT TELL ME that u didnt notice that …)

Atm, Brink isn’t a winning game for some reasons and sure it’s not cause it’s a new brand. Some new brands were beautiful games that are still played after years. Reasons are many

First of all brink ihave bugs, alot of bugs that make the game look a beta.
The physic isn’t smooth, it’s artefact, jerky.

Second it’s not noob friendly. You made alot of video cause, SD, i guess your goal was to make it userfriendly: probably cause you made it too complicate?

What do i mean?

There isn’t a CTF or TDM that would make the game direct & more confortable for whom isn’t used to games based on team play, classes and multiple (always too many) objectives. Alot of persons like just to frag. Why cut off all those customers?

Then the game has alot of fun stuff. Imo too much fun stuff to be userfriendly. Multiple objectives, multiple cp, multiple paths that looks layirinths, many classes, thousand weapons, many optionals, buffs… I am a old user but am still confused on al that fun stuff. Where are those ignorant and user friendly games gone ?

Then newbies don’t understand a thing even if u make alot of videos to explain classes, objectives etc etc. I tell you the truth, when i buy a game i do it to join a server and start to shoot, i don’t buy it to follow a lesson in a virtual class. It’s boriiiiing…

conclusion is: The game requires a high curve of apprentice.Noobs are lazy and dont give to learn all that stuff. COD keeps owning cause it has a good netcode, 3x3 maps, 1 objective (or ctf and tdm) .
The simpler the best…

Another important thing is that this game requires a medium / high hardware even if the engine is OLD.
This due to the non optimization.EHHHHH optimizations, these unknown!

How is it possible that i have to disable all the options and still have 35-70 fps with a i7 920, engtx 275, 6gb ram, msi eclipse??? IT’S A 4 YEARS OLD ENGINE!!! (dont tell me its high modified cause u even forgot to get rid of flying options in the cfg, from quake wars . LOL!!! )


Then to end there are some things that personally i hate that has nothing to do with userfriendly.

why there isnt a start, pause, referee commands? Omg you were quakers possible u forgot the competitive side?

The automatic revive, health, buff thingy is buggy.
So if i try to revive a team mate, my doll start to follow another team mate running somewhere else. I try to buff someone at the spawn and the doll turn left or right using the cp. This wouldn’t be a big problem if it would happen just sometimes… BUT IT HAPPENS ALWAYS!!!

This automatic system doesnt help newbies, make ALL yell and swear! I know that ask to make a step back for old packets and syringe is alot, but if u cant put them in the game, just remove the automatic thingy because it’s annoying, useless and deterren.

Oh! About the revive, switch weapon, use a tool: WHY IS IT SO LAGGY???

On the objective, i have to hit several times the button. To give a syringe to my team mate on the floor i have to run around him and hit the button several times, cause the system doesnt hook up the target. I have to wait 1 second to switch from rifle to gun, i have to wait 1 second to shoot after i am revived , I have to wait for every move i make. Wasn’t it supposed to be a fast adrenalinic game? Maybe for pensioned?

PLEASEEEEE… get rid of that delay in everything… :frowning:

About the netcode. Nothing much to say it’s exactly the netcode of quakewars. If u ping more than 50, you cant even hit properly.

Please remove the crazy recoil and spread. We loved the shoot from the hip from ertcw/et
We need games tht reuire skill.

the icons of my team mates many times hide the targets so i get hitten and i cant even see the enemy

I can’t change the crosshair … In mother russia crosshairs change you! LOL

So this is my point of view. As i said am not here to flame. Brink needs support and i just gave it.
Then sd and bethesda, as latins used to say “fate vobis”[/QUOTE]

sorry, some of us dont like brainless COD games. surely if you arent bright enough to do something you should learn how to do it? not just give up or expect things to be made easier. i guess thats what is wrong with the younger generation. they want everything easy and now.

heaven help me when your generation is running the world and paying my pension :frowning:

some of the stuff you write is useful though, i also see too many icons that confuses the HUD, maybe make them smaller? coloured? or shaped?

the buff/revive system isnt great and can be buggy as you say


(FireWorks) #10

I think the OP was aiming at marketing aspects. Either make it a noobfriendly game and have a large audience OR have a more complex game for a smaller audience.

Now we have a complex game falling short of good mechanics that the people loved before.

But thats just how I understood what the OP wrote.


(TheMattylongden) #11

the BRINK devs know what the flaws of the games are, they aren’t stupid.

but they’re making it harder for themselves having to port the updates from console to PC or visa versa -

what they should of done is release the game for the PC intended for the PC audience first, - mainly due to the fact that PC gamers are a tough audience and are very direct with finding bugs and everything else ingame.

then when they at least have a game capable of being release on the concole, do it.

SD tried to run before they could walk to be honest.

and it didnt work out. - Yet


(zenstar) #12

[QUOTE=TheMattylongden;339794]the BRINK devs know what the flaws of the games are, they aren’t stupid.

but they’re making it harder for themselves having to port the updates from console to PC or visa versa -

what they should of done is release the game for the PC intended for the PC audience first, - mainly due to the fact that PC gamers are a tough audience and are very direct with finding bugs and everything else ingame.

then when they at least have a game capable of being release on the concole, do it.

SD tried to run before they could walk to be honest.

and it didnt work out. - Yet[/QUOTE]

I think you’ll find Bethesda may have had a say in how the release worked. It wasn’t neccisarily SD’s choice.


(MorsTua) #13

[QUOTE=Smoochy;339777]sorry, some of us dont like brainless COD games. surely if you arent bright enough to do something you should learn how to do it? not just give up or expect things to be made easier. i guess thats what is wrong with the younger generation. they want everything easy and now.

heaven help me when your generation is running the world and paying my pension :frowning:

some of the stuff you write is useful though, i also see too many icons that confuses the HUD, maybe make them smaller? coloured? or shaped?

the buff/revive system isnt great and can be buggy as you say[/QUOTE]

i used to play et/rtcw/qw
exactly, where do u see i am asking for cod?

rtcw was userfliendly but has nothing to do with cod
et is a rtcw complicated by sd
qw is more complicated
and now brink more and more…

easier things, usually, are direct. Am not saying to not make classes (thats the best part of it) but remove all those complicated things that keep the mass apart from the game

whatever u can think, mass= fun, competitons, interest
u dont have fun with a bunch of players u dont have competitions neither interest
wanna play the game with 10 friends? fine… but thats your choice, not mine


(Smoochy) #14

[QUOTE=MorsTua;339809]i used to play et/rtcw/qw
exactly, where do u see i am asking for cod?

rtcw was userfliendly but has nothing to do with cod
et is a rtcw complicated by sd
qw is more complicated
and now brink more and more…

easier things, usually, are direct. Am not saying to not make classes (thats the best part of it) but remove all those complicated things that keep the mass apart from the game

whatever u can think, mass= fun, competitons, interest
u dont have fun with a bunch of players u dont have competitions neither interest
wanna play the game with 10 friends? fine… but thats your choice, not mine[/QUOTE]

you ask for:

“There isn’t a CTF or TDM that would make the game direct & more confortable for whom isn’t used to games based on team play, classes and multiple (always too many) objectives. Alot of persons like just to frag. Why cut off all those customers?” - you want it dumbing down? you want just 1 objective that everyone sits and camps on?

dont contradict yourself. anyway, im not going through that gibberish again to clarify, its better than my russian but bloody hard to read, sorry


(wolfnemesis75) #15

The game plays as advertised for me. I faced lag and bugs at one point in time in every single game I have ever played on the Xbox 360. Do better research next time before purchasing a game. Brink was never going to have CTF or TDM. Never did it mention that it would have these. I suggest you play a different game if you want those kinds of changes because I’d say 95% of the gameplay design decisions that make up Brink would have to do a 180 to get the game where you want it. And much of your complaints are on the PC end, and will get sorted out over time, you just have to be patient. Rome was not built in a day. Please remove the rose colored glasses that you have for all other games you are comparing Brink to, and realize that Brink needs to be judged and analyzed on its own especially since it is trying to innovate and stand apart from the crowd.


(KAS--Will) #16

[QUOTE=MorsTua;339706]Second it’s not noob friendly. You made alot of video cause, SD, i guess your goal was to make it userfriendly: probably cause you made it too complicate?
[/QUOTE]

I read up to there, and wanted to say… your right. Even though I watched every one of those videos, and worshiped and very nearly memorized them, BRINK was still overwelming the first few rounds, after that though, it’s not to bad, but for a pick up and play kinda game, you won’t get a great experience…