Hi everyone,
I’m rather new to modding Q3-based game code so I have some questions:
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How can I rearrange the weapons that can be selected in the limbo menu, ie. If I want to give a Soldier the Garand with Rifle Grenade, where do I go to do this?
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I want to make a slow poison syringe that gets neutralised after a medic jabs his poisoned buddy, or he picks up a med-pack. I tried sifting through the G_BurnMeGood but its mostly Greek to me. I know this will take some doing, including adding new entity states etc. What I need to know is how to do the periodic damaging of the player.
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I want to allow the Covert Ops to Spot for mortar carrying soldiers. I found the artillery strike code but I cant find were it designates an area for mortar teams.
Any help would be appreciated.

