Some more augment ideas! yeys!


(SweetGenocide) #1

Powered Signal (Engineers) - When defusing a C4, you can defuse it 3 inches away then originally (Not really the best one i had, if wondering why 3 inches away, it’s because if not every engineer will take it as an essential augment)

Power Bullets (Assaults) - If a bullet hits a nade,sticky or frag nade, it has a 5% chance of destroying it in mid air.

(And so yeh, need to think on some more augment ideas)


(BushWanker) #2

The 1st one would allow you to defuse behind the wall at terminal when you do not have the foreward spawn.


(SweetGenocide) #3

@Bushwanker it won’t work against other walls


(BushWanker) #4

@SweetGenocide I know, but it would create difficulties while programing.


(Dysfnal) #5

The second already happens, I’ve seen my snitch shot out of the air countless times


(SweetGenocide) #6

@Dysfnal I meant Nades,Frags or Concussion Grenades, not like SNITCH’s or anything else


(Dysfnal) #7

The snitch was just and example, I know you can shoot Fletchers stickies out of the air, not sure about Nader, Thunder, and Fragger though