Loving the game so far! Aside from some potential netcode issues and player stuttering, the only real complaint I have about Dirty Bomb is that some missions take an abnormally high amount of time compared to the others.
For example, yesterday I had two missions that had “games played” requirements. The first required me to have a merc in my squad for 3 games. The second was 4 wins. Even at 100% win rate (which, let’s be honest, isn’t going to happen), that’s still 1 more game, and the mission rewarded the same number of credits.
I know, I know. It’s just beta. Just saying that I hope there is some tweaking still to be considered regarding missions at some point in the future.