I usually pull out my shotgun when the enemy isn’t expecting me behind their back or I’m just close to them. But I always throw a sticky first at them to cause confusion.
Some love for FLetcha?
[quote=“Sniff;70514”][quote=“LifeupOmega;70513”]
Fletcher, as an engineer, is pretty much perfect. He’s not meant to be the number one killer on the team because it’s not his job.[/quote]
Wait he’s not?[/quote]
Shhhhhhhhh.
Some day we will have a thread about how Fragger should get a buff, I swear…
This. Fletcher is harder to play well than most mercs so it’s easy to think he’s not that strong. In reality he’s pretty good if you can aim stickies and anticipate enemies well. Beyond that you need to find a loadout that fits your playstyle to enhance your potential impact playing as Fletcher. He really doesn’t need any buffs, just bug fixes for his stickies.
This. Fletcher is harder to play well than most mercs so it’s easy to think he’s not that strong. In reality he’s pretty good if you can aim stickies and anticipate enemies well. Beyond that you need to find a loadout that fits your playstyle to enhance your potential impact playing as Fletcher. He really doesn’t need any buffs, just bug fixes for his stickies.[/quote]
Yea, exactly. Use the A31 Guardian card and you’re good to go. I get hackusations all day long while playing Fletcher cause they think I have “No cooldown on my sticky bombs”. I love this merc.
Hahahahaha, that’s so awesome. Gotta love playing under-used mercs and getting hackused (personally I get accused on phantom and aura the most so I know the feeling, though I’m not quite so good with Fletcher yet).
On a side note, I’ve really been enjoying BL33 and BL32. Never took to the blishlok much before but having a solid secondary and sticky bombs makes it so I only use the blishlok at its preferred range, so it’s really worked well as something to extend my effective combat range as Fletcher. Love this merc too. Extremely under-valued by so many people.
Hahahahaha, that’s so awesome. Gotta love playing under-used mercs and getting hackused (personally I get accused on phantom and aura the most so I know the feeling, though I’m not quite so good with Fletcher yet).
On a side note, I’ve really been enjoying BL33 and BL32. Never took to the blishlok much before but having a solid secondary and sticky bombs makes it so I only use the blishlok at its preferred range, so it’s really worked well as something to extend my effective combat range as Fletcher. Love this merc too. Extremely under-valued by so many people.[/quote]
Too true, too true. I think he is one of the strongest mercs in the game next to Fragger if he is played correctly.
Everyday on Terminal, when we’re pushed back into a different spawn because of the forward flag, I get hackused because I angle my sticky bombs in just the right way that they land directly ontop of anyone that attempts to plant.
I throw three sticky bombs on a Rhino and watch him cry, “HACKS” as his level 6 limp body plummets to the floor in an ever repeating loop.
I love my job.
It’s really hilarious that most of people agree that Blishlok isn’t as good as others SMG’s, but for some unknown reason you don’t see a serious balance issue here.
What is even more surprising is the fact, that you think you can Sticky everything in the competitive, where do you find people who let you do that? Personally i can see the Sticky coming from mile away, getting killed by that where the enemy is in front of you and is using them as a granades instead of traps is silly.
They do wonders in the casual mode though, you could kill a lot of people without even putting out your primary weapon, but do you balance the game around casuals?
Proxy lacks HP, higher level people do pay attention to corners, so it’s not like you can get easy kills with mines. Fletcher lacks a proper primary weapon that isn’t bound to extreme CQC ranges, and there is the Bush… Imho the best Engi in the game.
Much balance for you…
People have it on tape and you just say it’s wrong. Who should we give more credence?
You are still ignoring the fact people say and use the secondaries as primaries because they have primary-gun-qualities, and you keep saying that utterly dumb “He dun haev a gud primary! And I ignore his secondary completely!”. I would call you a noob. Not a “I can’t play FPS-noob”, but a “I ignore different strategies and don’t care about mechanics that go deeper than shooting things-noob”
For Blishlok. It isn’t bad or has a balance issue. You just don’t need it if you can have a different one. Like that new M4 in CS:GO. Blishlok isn’t bad or much worse than others. It just has a smaller mag size and slower firerate. But it’s still a good gun and I’ve played a crap-ton of time with it on my Sawbonez.
P.S. I also love when some single random people without any knowledge about video-game development say their balance is right and that’s of a dev team who actually made the game is wrong.
I am ranked Cobalt 3. I exclusively use Fletcher. I almost exclusively use Sticky Bombs as my primary.
You don’t throw them directly at people you throw them where they are moving to. Lead your target. Especially when they are trying to run away from you.
[quote=“prudentMan;70843”]It’s really hilarious that most of people agree that Blishlok isn’t as good as others SMG’s, but for some unknown reason you don’t see a serious balance issue here.
What is even more surprising is the fact, that you think you can Sticky everything in the competitive, where do you find people who let you do that? Personally i can see the Sticky coming from mile away, getting killed by that where the enemy is in front of you and is using them as a granades instead of traps is silly.
They do wonders in the casual mode though, you could kill a lot of people without even putting out your primary weapon, but do you balance the game around casuals?
Proxy lacks HP, higher level people do pay attention to corners, so it’s not like you can get easy kills with mines. Fletcher lacks a proper primary weapon that isn’t bound to extreme CQC ranges, and there is the Bush… Imho the best Engi in the game.
Much balance for you…[/quote]
i havent played in high level 5v5s but any high lever player i encountered somehow doesn’t manage to dodge stickies. If you long-jump throw sticky at somebody they fly pretty fast and are almost undodgeable.
Very smart of you, giving me examples from CS:GO that is based on the economy.[quote=“laudatoryLunch;70852”]
For Blishlok. It isn’t bad or has a balance issue. You just don’t need it if you can have a different one.[/quote]
That hypocrisy of yours…
Well, let’s be constructive then.
I have met Fletcher numerous times head-to-head (of course) while playing Nader. Thing is that in close quarters Fletcher has the edge because of the sticky bombs. Nades have fuse time and you can evade them. At that time you get stickies to your face.
The only difference maker for Nader are her smgs that might spray Fletcher to death. In longer range Nader has probably the edge but the difference really is just currently 10hp while Fletcher’s sticky bombs do 10 points of damage more AND Fletcher is an engineer.
I played with Fletcher during free merc weekend and even though the skill requirement is bit higher than example Nader, Fletcha can detonate his bombs when he wants!
That’s like totally crazy. Lay traps, throw them to their face, make them retreat to stickies behind them etc. It needs some thought though but man, can you really own somebody!
I almost bought him but decided that since I already got Nader and probably will go for Bushwhacker as an engi (not because of kek but because of his turret) I didn’t.
Some of the mercs are kind of “odd types” and limited to specific situations or kind of nichemercs (or they just have higher skill req) while others are useful all around. Fletcha is one of the former, not latter.
If Fletcher would get “better” SMG then why not give example Nader M4 (since Fragger has all the cool toys whine) and be done with it?
I mean seriously, it feels like everybody wants best possible weaponry to their character with cool ability not even considering any other mercs.
“better gun for merc x since he’s limited to just y and z” is slippery slope argument that never considers the overall balance between mercs.
[quote=“crabbyDimension;70994”]Well, let’s be constructive then.
“better gun for merc x since he’s limited to just y and z” is slippery slope argument that never considers the overall balance between mercs.[/quote]
There wouldn’t be this situation if there would be balance between the SMG’s in the first place.
Just for a moment forget stickies, because bragging about the special abilities of the Mercs doesn’t change anything. They do work differently, everything is the matter of opinion. One would say that the Turret is the best thing to have, the other would argue that Stickies are superior. So, we are back to the primaries weapons.
I have used every SMG in this game, since i play them exclusively, Crotzni, Hochfir, Kek, anything and they do work fine, you can melt people with them,but after few shots from the Blishlok, i had the feeling that something is off. Fire-rate is just awkward, and the weapon doesn’t have anything to compensate for that, it lacks the consistency while going for the head, sure you can tell “it requires the higher skill blah-blah”, which is basically the same thing i said, you just make it sound like you are so much better, which you are not.
I might be mistaken, but as far as i read these posts above, you have proved that i am not, since you want me to run with Empire-9 instead of the Blishlok…
Your logic so far? “ohm, spam the stickies and you will be fine, ignore the primary use the secondary, Blishlok is fine, there is no need to use it though, if you can use something different.”
Can you do wonders with the Blishlok? Obviously you can even master throwing forks, doesn’t change the fact that it’s a direct handicap for the mercs that doesn’t have a choice.
Abilities are a primary part of the mercs, so stop acting like we should forgot them and only look at primary weapons. Fletcher has a strong ability and a strong secondary. Therefor he has a weaker primary. Speaking about your posts being logical and everyone besides you is dumb when multiple people said your POV is wrong makes you an arse, seriously.
Getting emotional aren’t we? You nailed it well though, Fletcher has a strong ability reliable secondary which is limited and cannot directly compete with proper SMGs. But the same goes for different mercs, which abilities are as great as sticky bombs, but I don’t find them crippled with worst smg in the game. I find it really interesting that most of people do agree that the Blishlok is lacking compared to the others but you don’t find an issue here, why is that?
few abilities are as good as sticky bombs. Plus he is an engineer. Bushwhacker is easier to use and can be greatly effective on defense, but fletcher ist he better offensive engineer; at least on indoor sections.
