Hello o_o
I have a strange problem, a few of my main textures arent displayed anymore (orange / black squares) when I do a light compile.
Those textures works fine If I dont do any light compile (BSP only for instance) and used to work in previous versions of my map. However, once the map is lit, the textures appears as a missing one.
The thing is I dont think I have modified anything about those shaders lately, I changed my map name but couldnt find any effect on that (all the other custom textures works fine).
So, any ideas why would a texture show when not lit, and appear missing when lit ?
[Edit]
Didnt find the post with search at first, but digged out something about the problem after writing this post … (here). Ill try that …