Some feedback on this class after a couple of matches with it:
I know its still WIP but it seems that the grenade launcher radius damage is fairly small (a direct hit will score a kill, but doesn’t seem to do much damage even for a near miss). The projectile is fairly small which made it tricky to judge where it was going over longer distances - a smoke trail would be nice.
Seemed to TK with it fairly easily - in fact it seemed to do 200 damage to teammates (even without a direct hit) but not so much to enemies?
Primary MG seems nice to use, more so than the soldier1 MG perhaps.
Martyrdom! - this is a great idea, I can see it will have many tactical uses e.g. for clearing entrenched positions - my life for Kane 