sock, anyone is this makeable?


(TheKGBspy) #1

i want to do a map wich evrything is on a train.

allied start from a tent near the axis train station, they must get in the train (last wagon), and set up the spawn point in(build radio and use it, this make a non-lostable spawn point in the train).

while the allied to all this stuff, axis must repair the train (repair engine, and train wheels). when the train fixed, all wagons (9 wagon at all: 2 standard commercial one, 1 armored wagon, 1 bed wagon, 1 food wagon, 1 wagon that hold tanks, 1 wagon having big trees on it, 1 carbon wagon, and main train engine.) start to move and fallow a way path. Some of them has ladder to allow player to move over some wagon.

when the train started to move player (if allied make the radio post) axis and allied can spawn in the train (spawn point must fallow specific wagon).
alllied must get in the armored car, steal enigma machin then bring it in a truck.

is all i said above is makeable?


(TheKGBspy) #2

ho also is this makeable to make a loop way path?

i mean the train will start on a first way path. when we finished this way path he get on second one, and then when he finished the second way path, he get back on second way path.

:smiley:


(lennyballa) #3

i shall say try it :slight_smile:


(Lanz) #4

Sorry to say it but it’s not possible. You cant have entities moving along with the train, like spawns, flags etc.


(swaggers) #5

I’m actually working on this type of map also.

Don’t make the train move, make the environment around the train move.

Then do some script_movers and some trigger hurts on the ground to simulate people falling off the train.

I haven’t gotten too far in yet so I can’t say too many specific yes or nos at this time.


(diaper eater) #6

you could ask hummer, he made an rtcw map like this

http://hummerdesign.com/

theres his site